>>8643621>>8643669The 16-bit consoles and 1st generation of 3D consoles all output 240p or less and it was on CRT screens, so you could take 5 minutes to create some model that vaguelly resembles someone and they're in the game as a secret character. I vaguely remember NBA Jam having Bill Clinton and Will Smith in it. Yuke's and Aki's games had all those hidden unlicensed movesets from WWF/WCW and all the japanese feds too. Expectations were lower back then, so you could just rig together a burning hammer or something and put it in the game, people didn't expect you to have perfect mocap on it from 30 different setups.