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Quoted By:
To everyone's horror and dismay, you are <span class="mu-s">Nicole Smith</span>. You are a <span class="mu-s">SHIFTer</span>, a human with anomalous abilities who has slowly been mutating more and more over the last few weeks. First it was horns, then it was fur, who knows what's next?
Will you even be human once all is said and done?
Regardless, this is good in your line of work as a <span class="mu-s">Cleaner</span>, a deniable asset used by massive mega-corporations called the <span class="mu-s">Alphabet Companies</span> and anyone else willing to pay you. Most of your jobs are from your <span class="mu-s">Handler</span> a member of a powerful family who asks you to check up on things or 'clean' up messes for him.
All of this is because in the <span class="mu-s">City</span> the massive megacomplex spanning across hundreds of thousands of square miles, being a Cleaner is one of the most efficient ways of making cash if you don't care about your own safety and you can't quite get an actual proper Corporate job. As for how said job is going...
You finally finished tracking down a very important briefcase for your Handler and, with little actual struggle, you retrieved it. Thanks to your job well done you have now gained access to him as a very powerful ally in the future.
After hanging out at the bar with your friends, you proceeded to meet a bizarre alternate version of yourself who was corroded into an anomaly. A mind fuck and a half later, you met a mysterious CEO who wants to help you but only if you can figure out who he is. Trying to push past everything weird going on you got your newest mission:
Harvesting resources from one of I-Corp's most rural, frigid subdistricts.
So far your job here has been going well. You headed to a nearby village to get some side work while exploring the rest of the subdistrict. You then proceeded to meet a Graverobber and negotiated information out of them, hunted down a bank vault filled with valuables, and helped an anomaly out hidden inside of a clock tower.
The spooks, including a doppelganger version of you, were also hunting you down. After an incredibly deadly fight you managed to beat them (which helps Lex manifest his own anomalous ability as well).
You then headed to another village that seemed to have been abandoned. You're now heading down an underground passage hidden underneath a statue to figure out what the fuck happened here and to hopefully finish your QUOTA.
Anything for a buck. At least it's not office work.
ARCHIVE: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Cleaner
PASTEBINS:
MAIN CHARACTER SHEET (Your stats/abilities/perks are written here): https://pastebin.com/3y638TfK
ALLIES (contains their stats, abilities, recruitment costs, and RAPPORT): https://pastebin.com/8gdVZBPe
MECHANICS (contains basic rules about stats and mechanics.): https://pastebin.com/A9nLYWP6
INVENTORY (contains your items, consumables, weapons, etc.): https://pastebin.com/n0MH6M17
CITY INFO (General information about the Alphabet Companies and other notable entities): https://pastebin.com/ZP2JN7mT
Will you even be human once all is said and done?
Regardless, this is good in your line of work as a <span class="mu-s">Cleaner</span>, a deniable asset used by massive mega-corporations called the <span class="mu-s">Alphabet Companies</span> and anyone else willing to pay you. Most of your jobs are from your <span class="mu-s">Handler</span> a member of a powerful family who asks you to check up on things or 'clean' up messes for him.
All of this is because in the <span class="mu-s">City</span> the massive megacomplex spanning across hundreds of thousands of square miles, being a Cleaner is one of the most efficient ways of making cash if you don't care about your own safety and you can't quite get an actual proper Corporate job. As for how said job is going...
You finally finished tracking down a very important briefcase for your Handler and, with little actual struggle, you retrieved it. Thanks to your job well done you have now gained access to him as a very powerful ally in the future.
After hanging out at the bar with your friends, you proceeded to meet a bizarre alternate version of yourself who was corroded into an anomaly. A mind fuck and a half later, you met a mysterious CEO who wants to help you but only if you can figure out who he is. Trying to push past everything weird going on you got your newest mission:
Harvesting resources from one of I-Corp's most rural, frigid subdistricts.
So far your job here has been going well. You headed to a nearby village to get some side work while exploring the rest of the subdistrict. You then proceeded to meet a Graverobber and negotiated information out of them, hunted down a bank vault filled with valuables, and helped an anomaly out hidden inside of a clock tower.
The spooks, including a doppelganger version of you, were also hunting you down. After an incredibly deadly fight you managed to beat them (which helps Lex manifest his own anomalous ability as well).
You then headed to another village that seemed to have been abandoned. You're now heading down an underground passage hidden underneath a statue to figure out what the fuck happened here and to hopefully finish your QUOTA.
Anything for a buck. At least it's not office work.
ARCHIVE: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Cleaner
PASTEBINS:
MAIN CHARACTER SHEET (Your stats/abilities/perks are written here): https://pastebin.com/3y638TfK
ALLIES (contains their stats, abilities, recruitment costs, and RAPPORT): https://pastebin.com/8gdVZBPe
MECHANICS (contains basic rules about stats and mechanics.): https://pastebin.com/A9nLYWP6
INVENTORY (contains your items, consumables, weapons, etc.): https://pastebin.com/n0MH6M17
CITY INFO (General information about the Alphabet Companies and other notable entities): https://pastebin.com/ZP2JN7mT