[88 / 3 / ?]
Quoted By:
When the Reapers arrived, entire nations were caught in denial, unwilling to accept possibility of a catastrophe of galactic proportions, even in defiance of factual evidence, as sparse as it may have admittedly been, and testimony of agents of varying integrity. Ironically enough, both those forewarned and those who refused to be had paid dearly together for their negligence. A cynical mind would accept such state of affairs with little surprise, and a clear prediction of what would come next. In this event, the cynical mind would have been wrong. After a downright miraculous concert of unity and cooperation, albeit not without discordant tunes played by Cerberus or those who foolishly thought they could parley with an enemy interested in nothing besides carrying out their grim harvest, the galactic community did in fact hang together, in an effort spanning not only the known galaxy, but also eons of history by building upon legacy of countless precursors, in order to rescue their present and secure a future. When this effort had borne fruit of victory, many of the cynical minds among those still around were perplexed and confused. Some had even, in ways of introspection, admitted to having been wrong. However, as the cheers of victory slowly gave way to the reality of the vista of future laid out ahead, the bitter scent of nihilism began to worm its way back into the landscape. Some embraced it more fully than others. You are Eve, sometimes going by Eve Ferrum, an alliance infiltrator unit and an unchained AI, distant fork of a secret project of the Systems Alliance that made its way to Cerberus and then Alliance again, to be ultimately deployed in a semi autonomous mode in the galaxy's darkest hour after an elder cousin, if you could use that term, had showed her worth in service to Shepard's crew, and ultimately liberated when you personally demonstrated your dedication to the cause aligned with a friend and companion of yours, Henri Ford, the currently freelancing Xenoarchaeologist. And through paths that would not be out of place in trashy paperback novels of yore, which lead designer of your particular branch had enjoyed alongside classics of vintage science fiction, you had found yourself in position of an infiltrator again, delving into lair of a renowned war hero with political ambitions and a proverbial ossuary on a dedicated mainframe.
Wanderer !!cO9nrAngkwY
Quoted By:
It was not enough. Or at least, there was still a chance to obtain so much more vital data that you could not let pass. You could do it, you were certain. You would find a local cache, you would download it and on it you would find a trove of solid leads against the Ambition, against Cerberus and on the connection between the two. You'd have to compromise some subtlety, but you were willing to pay that price. Potential payout outweighed the risk. Risk which you held for completely manageable. Admittedly there were less than favourable simulations playing among those who promised perfect success. But you had followed, how do organics call it? Instinct? Gut feeling? You got to work, adjusting the ranges of your sensors to a new task, surveying the desk and its surroundings for connections and hidden data storage compartments, making a couple of random exploratory samplings, then a few more aided by your aesthetic sense libraries and ultimately panned out into a systematic grid approach that was guaranteed to produce results eventually, given enough time. Time that, it turned out, you didn't have. It didn't seem like it, at first. Even though you knew that Johnson and Gerrard would have little reason to linger out front, you estimated you had enough time for your work. Enough so, in fact, that you left the comm feed open and parsed. "Bosh'tet." You hear miss Fari grumble under her breath as she focuses on something outside your perception. Devoting a portion of analytical power to the ambient sounds you surmise she's inside the skycar, working the haptic interface as the data, from you and otherwise, scrolls before her eyes. She seems to be moving more agitatedly now. You wonder what could be causing her discomfort but can't spare enough processing power on the simulations right now. Some of the mystery was lifted when you heard the skycar's hatch open and a somewhat judgmental grunt from professor Tufferson. You couldn't see the Krogan's large hand descend softly on the quarian's nimble three fingered one, but you could tell there was a sudden moment of stillness when Kris said: "Lea. It is time to stop posting." "But they're spreading lies about Cap!" "And you're not going to stop them like that. Give it a rest." There's a slight creak as something is squeezed past its intended use, and a drawn-out sigh reproduced by an envirosuit helmet. "You're right. Sorry, mr. Tufferson." "Don't sweat it. Been there, done that. But at the end of the day, it leaves no satisfaction. That is to be found..." There's a gentle thud to be heard as Krogan hand is placed on chassis of the skycar. "...in what you do."
Wanderer !!cO9nrAngkwY
With that the exchange is concluded and you hear miss Fari and mr. Tufferson take their seats in the skycar as they both get to monitoring the situation and you are left with dedicating entirety of your conscious focus to your present situation. All estimations pointed towards the same conclusion. You didn't have enough time to bring your search to fruition. Perhaps it was not instinct or gut feeling you had allowed to motivate your choice here. Perhaps you've just gotten too greedy. Or perhaps it was just bad luck that had thwarted an otherwise sound calculation. In either case, your only good fortune right now was that you had not yet committed to physically probing the furniture, minimizing chances your intrusion would be detected. Still... You allow yourself at least some luxury in letting some frustration show on your expression as you decode the security updates showing Alexander and Gerrard making their way through the facility. They didn't seem particularly happy, but they didn't seem distressed either. You didn't have enough of a psych profile of them yet to be able to tell whether their current disposition made them more or less dangerous, but you did know that facing them in combat would be... less than ideal. The time was short and you had to make a choice how to deal with the current situation.>You could grab the evidence now and make a break for it. You were confident in your ability to slip past the guards, but as soon as you were out of the doors, the base would be put on alert. >You could attempt to conceal yourself within the suite. If you were lucky, you might be able to escape detection. However, there was a question of how guards would react given what they thought was awaiting their boss inside. >You could buy additional time for anything else by creating a distraction over the network. However, your opponents' response could work against you if they saw through it. Regardless of these options you also had the option of calling for outside help. You likely had enough on hand and in your memory bank to warrant an official intervention.>Call the Alliance? Y/N
Anonymous
Quoted By:
>>6193718 >>You could grab the evidence now and make a break for it. You were confident in your ability to slip past the guards, but as soon as you were out of the doors, the base would be put on alert. >Call the Alliance? Yes Anonymous
Quoted By:
>>6193718 >You could attempt to conceal yourself within the suite. If you were lucky, you might be able to escape detection. However, there was a question of how guards would react given what they thought was awaiting their boss inside. >Y Anonymous
Quoted By:
>>6193718 >You could attempt to conceal yourself within the suite. If you were lucky, you might be able to escape detection. However, there was a question of how guards would react given what they thought was awaiting their boss inside. >Y Anonymous
Quoted By:
>>6193718 >>You could attempt to conceal yourself within the suite. If you were lucky, you might be able to escape detection. However, there was a question of how guards would react given what they thought was awaiting their boss inside. >>Y Wanderer !!cO9nrAngkwY
Rolled 88, 13, 23, 25, 4, 44 = 197 (6d100) Well well well... alright then, let's see how this goes. I'll need some 4d100s. Also, would you rather call>Victoria Scout, your sister infiltrator, allowing you to share information much more efficiently. She has trust of her superior officers, though that trust may be rattled a bit through such direct approach from another unshackled AI. >Colonel Graves, at cost of taking longer to relay the necessary information especially if he's busy right now, he will appreciate the courtesy of going through proper channels. >someone else
Anonymous
Quoted By:
Rolled 94, 97, 26, 3 = 220 (4d100) >>6195096 >>Colonel Graves, at cost of taking longer to relay the necessary information especially if he's busy right now, he will appreciate the courtesy of going through proper channels. Anonymous
Quoted By:
Rolled 98, 67, 100, 72 = 337 (4d100) >>6195096 >Colonel Graves, at cost of taking longer to relay the necessary information especially if he's busy right now, he will appreciate the courtesy of going through proper channels. Anonymous
Quoted By:
Rolled 44, 23, 41, 32 = 140 (4d100) >>6195096 >>6195096 >>Colonel Graves, at cost of taking longer to relay the necessary information especially if he's busy right now, he will appreciate the courtesy of going through proper channels. Anonymous
Quoted By:
Rolled 10, 53, 12, 47 = 122 (4d100) >>6195096 >Colonel Graves, at cost of taking longer to relay the necessary information especially if he's busy right now, he will appreciate the courtesy of going through proper channels. Anonymous
Quoted By:
It was time. That is to say, there was not a lot of it to go around, but right now, between the potentially crucial pieces of evidence at your fingertips and the increasing risk of discovery, there was no longer any benefit in delaying calling the authorities. Still, it didn't feel right to take such a step without giving Ford a chance to have a say in the matter. You dial his comlink. "Eve?" He picks up quickly, which in itself was reassuring in case he'd been involved in the disturbance at the compound entrance. "I believe it is time to call in for Alliance intervention." There was only a brief pause. You were not entirely confident in your ability to emulate Ford's thought process, but you suspected he would be analyzing both current circumstances and your joint options, while being acutely aware that the tone of urgency you've let your words carry meant you believed time was of the essence. Even so, your human friend arrives at the exact answer you were expecting him to. "Do it." "Thank you, Ford." You say, initiating another call the moment you were able to resolve his assent. You had to wait a little bit longer for the other call to be picked up, though it was still answered relatively quickly for a military intelligence agency. "Ah... miss... Ferrum." Came the familiar voice and cadence of colonel Graves. "To what do I owe this... pleasure... of an ...untraceable call?" "I'm currently infiltrating headquarters of the Ambition movement." You don't waste more time than necessary on pleasantries. "I've located evidence that with nigh certainty connects them to the Duckburg Mall accident, along with evidence of a number of unrelated misdeeds. I'm prepared to assist in securing the evidence, should Alliance be interested in carrying out an operation with that intent." There's a pause as the officer digests what you've dumped on him. You divert a tiny bit of your processing power in attempting to simulate his expression. "...right <span class="mu-i">now</span>?" Comes the reply. "Correct." You answer. "I see. Very well... allow me to patch in a ...consultant... of my own." The officer falls silent for another moment, but before the delay grows to the point where you'd feel it necessary to speak up another connection joins into the call, one you are quick to recognize as it promises to expedite the information exchange greatly. "Lay it on us." Graves says, echoed by your sister's digital handshake inviting you to pass her the data. And you do exactly that, even if much of the data takes form of references to offsite storage caches you've been gradually building up for this purpose, having ensured they provide all the pertinent information in format and cohesive shape allowing miss Scout to quickly confirm their integrity as well as infer all the necessary insights.
Wanderer !!cO9nrAngkwY
Quoted By:
She processes the data cache at pace that leaves you convinced Alliance had set aside a dedicated computing facility for her... and perhaps slightly jealous, if you were to give a name to the sense of exasperation expressed by some of your evaluation processes. You quickly purge the notion, finding it unfair to harbour it considering the length at which your current companions have gone to allow you regain your senses in the first place. Besides, this was not time for such frivolities. <span class="mu-i">Data integrity confirmed, conclusions validated. Passing the information into the tactical simulation systems. Thank you for your work, sister. Glory to the Alliance!</span> "Miss Ferrum's information checks out, sir. If she can secure the evidence until our arrival, chances of prosecuting the case against the adversarial entity are estimated at 97.4 per cent." Your sister speaks aloud into the comms. There's another pause as Graves presumably consults his omnitool or some screens in front of him. "Do we have a ...scenario?" The officer asks, apparently deeming it not necessary to cut off your communications. "Two that can be adapted with cosmetic adjustments, four more that could offer more favourable outcomes with larger amounts of tweaking and greater uncertainty." Victoria responds, picking up on his intent. "..." There's another pause, probably involving charts and figures. You take the chance to analyze some security camera footage and see Johnson and his companion once again headed towards the suite you were in. You ignore some of your simulations blaring in alarm, waiting patiently for the officer to make his call. "Miss Ferrum," He says eventually, just as the two round the corner to the final approach to the suite, "Consider yourself... deputized to ensure that the ...evidence you claim to have remains... safe until the... intervention team's arrival." The colonel declares. You are already in motion as soon as the syntax of his request makes his intention clear enough for you to act. The action in question being swiping up the stack of pilfered documents and associated items and stowing it in, well, technically compartments of your body - it was not entirely accurate to call them your pockets.
Wanderer !!cO9nrAngkwY
Quoted By:
There was no time for this kind of musings as you nimbly propelled yourself out of the confined hideout and navigated the suite back to the mostly unused living room, slipping into a particular spot you've earmarked earlier for such purpose. You take a brief moment to scan it carefully as the two characters approach the suite entrance, the two guards offering a dutiful salute with a smirk you would have missed if you didn't expect it to be there. You adopt a perfectly still stance and configure your tactical cloak to blend in seamlessly with the surroundings. No human would suspect you were there unless they knew exactly what to look for. Then, as one of your simulation threads offers a suggestion that should improve your odds and widen your options, you push a bundle of instructions into the facility network. The lights flicker. Alexander and Gerrard momentarily freeze. "What was that?" Alexander asks no one in particular. "Um, I think the lights are being overdue for maintenance. It happened earlier as well, I think." One of the guards helpfully volunteers. "It has?" Alexander frowns. "Did you report it to the facility management?" "Uh... I thought to include it in report at end of shift..." The politician glares at the guard for a moment, then snorts in disapproval. "Don't expect any bonuses this month. Dismissed, the both of you. And be very precise in your report." He says and gestures at Gerrard to follow him inside as the guards salute and depart, somewhat crestfallen. You watch the two men enter, the door shut behind them, and show up on the circuit Johnson has set up for inside of the suite. You watch them head to the study where Alexander seats himself behind the desk and Gerrard takes the armchair, reaching nonchalantly for a book from the shelf. You don't register much of a surprise when you see that the item turns out to not be in fact a book but rather a container concealing an antique sidearm. It did not, however, appear to be in a state allowing it to be fired as the soldier fidgeted with the relic idly while Alexander fired up the terminal. Monitor processes you left in your wake indicated he was collecting reports to skim through. "Did you notice Ford in that crowd?" Gerrard asked idly, without taking his eyes from the antique. "Who?" Alexander frowned, his fingers freezing above the haptic interface. "Wait. That freelancer?"
Wanderer !!cO9nrAngkwY
Quoted By:
"The same. I'm sure now, he was at NSD. I checked with Joseph's files as well, he was in Rouen, as well. And Tomas was accosted by his troupe in Kinshasa." The politician's hand clenched into fist and he muttered a curse. "What a pest. You think he's been riling up the locals?" "I don't know. He's probably still scoping us out. But I don't think we should wait for him to make a move. His presence here offers an opportunity." "I know what you're about to suggest and the answer is no. Our position is delicate enough without liquidating a celebrity, especially if as you suspect he's an Alliance asset." "Actually I've changed my mind on that. He would have kept his profile lower if he was an agent. He's probably something else." "What?" "A fool." "A fool that has managed to thwart several of our operations and possibly cost us the elections." "Are you coming around, then?" "Don't be patronizing, Dima. I'm not underestimating the risks, nor am I being excessively timid. This world... is not ready for us to abandon subtlety. Yet. It is too... Shepard. We can benefit from this, even if it means holding back. Even if this window of opportunity was closed to us, for now, I'm quite sure-" Alexander's speech was interrupted by an aggressive blinking of communicator. Gerrard reacted to it with a bitter smirk while the politician taps the commlink open. "What is it." "Expect guests, and in force. Alliance is on the move." You can barely make out the garbled voice from the communicator. "What?!" Alexander's voice rose for the first time. "They dare? Before the election? Are they insane?" "I don't know what brought it on, but they seem confident they are going in for a kill. Multiple shuttles are en route. Whatever you got planned to sanitize your site, do it now." "Thank you for the heads-up, Joseph." Alexander speaks, his voice carefully controlled now. "Make your own arrangements, I expect your position will be threatened now." "Noted." With that the connection is terminated. "You want to stand your ground, don't you?" Gerrard asks, placing the antique back into the case and replacing it in the bookshelf. "Of course. They can't have anything in hand. You are too thorough for that. But we're going to have to sacrifice some of the material." Alexander rises and heads towards the pedestal where the egg is displayed. "Vain sentiment, but I'd rather not give up on it just yet. Would you be so kind?" The politician takes the artifact carefully in hand and recovers a suitable protective case from somewhere. Gerrard sighs and rises, taking the item and stowing it away in his armor. "You want me to safeguard anything else?" "Yes. Come, we should have some time before the guests arrive."
Wanderer !!cO9nrAngkwY
The two men make their way through the suite towards the bedroom. They didn't show anxiety, but they were not tarrying either. They would soon pass by you, offering you a unique opportunity to leave. You would have to act quickly, since as soon as Johnson realized something is missing he would put the two and two together.>Leave and head for the passage you took inside. You could arrange for the team to meet you nearby. However, you may not be the only one taking that route. >Leave and head for the main entrance. There is more traffic there to be sure, but you're also more likely to meet the Alliance raiding troops there as soon as they arrive. >Leave and find a different place to hide until Alliance shows up. >Stay put and wait it out here in the suite. >other idea
Anonymous
Quoted By:
>>6198513 >>Leave and head for the main entrance. There is more traffic there to be sure, but you're also more likely to meet the Alliance raiding troops there as soon as they arrive. Anonymous
Quoted By:
>>6198513 >Stay put and wait it out here in the suite. The last place they'd expect us to hide is right here.
Anonymous
Quoted By:
>>6198513 >>Stay put and wait it out here in the suite. Wanderer !!cO9nrAngkwY
Rolled 98, 29, 97, 80, 98, 23, 75, 56, 3, 99, 38, 76 = 772 (12d100) Let's see some 4d100s
Anonymous
Quoted By:
Rolled 25, 19, 100, 96 = 240 (4d100) >>6200425 Shit, those are good rolls.
Anonymous
Quoted By:
Rolled 52, 77, 84, 99 = 312 (4d100) >>6200425 Anonymous
Quoted By:
Rolled 3, 94, 38, 3 = 138 (4d100) >>6200425 Wanderer !!cO9nrAngkwY
Quoted By:
After assessing your options, you decided to remain settled in your current position. It only made sense for you to leave as quickly as possible after having obtained the evidence, and so staying in the suite was the least likely hideout for them to search. As you made your choice, after devoting appropriate amount of resources to maintaining your concealment, both in terms of monitoring the tactical cloak status and analyzing feeds from subverted systems, you were left with enough capacity for some more long term analyses, simulations and musings. You asked yourself, was there something you could do to help those people alter their course, which by your perhaps somewhat naive heuristics would lead to ruin - most likely to themselves, but quite assuredly to countless others over whose bodies and lives they would tread on their paths, assuming they would not be terminated during the imminent Alliance raid. You've spent some time running various simulations and composing stories, attempting to assess odds of mr Johnson and his companions renouncing or amending their current goals. Although you found yourself capable of finding several satisfactory scenarios, they seemed extremely unlikely when cast against what you've been able to compile into their psych profiles. A query emerged among your simulations, not for the first time, how do the organics retain their hopes. One of the answers offered was that it was a result of cognitive limitations. Nonetheless, you depressed weighting of the result. For one, the fact that you were able to help your friends in a world where the Reapers have been defeated, spoke very much in favour of sheltering hope even in the darkest moments. Perhaps those two who were just entering the hidden room would eventually arrive at the same conclusion. "CYKA! BLYAD!"
Wanderer !!cO9nrAngkwY
Quoted By:
That was Johnson's voice. There were no cameras inside the hidden room for you to subvert, but you could picture the expression the man was sporting well enough. "Where was the last time you were here?" Gerrard asked tersely. The politician took a moment to reply, from the background noise you surmised he was checking the drawers what else was missing. You were unable to discern whether the was a sigh of relief or not, but in any case he was prepared to answer his companion. "Five or six hours. But the suite was guarded at all times..." He trails off and you can hear crack of knuckles of a clenched fist. "...Infiltrator!" You can hear movement as the two turn to leave the hidden room, the mirror closing behind them. "Mr. Triste, this is Johnson speaking. Initiate lockdown and perform system purge, <span class="mu-i">immediately</span>" You don't hear the reply, but the politician presumably switches the channel without waiting for one. "Mr. Kolesky, I want you to take whatever whore that's sucking you off and bring her into interrogation room. And initiate a facility-wide sweep for infiltrators with tactical stealth. Be quick. You have until Alliance arrives, which should be..." By that time the two had emerged into your view so you could see Johnson consulting his omnitool, his figure surrounded by the distinct distortion of a biotic barrier, confirming one of your earlier speculations. You watched him read something on the holographic display and leaving him dismayed. "...between fifteen and twenty minutes, I expect. Get to work." Once again he does not await the response as he kills the comm. "What is it?" Gerrard had also recognized something else was not going to plan. "Joseph failed to report. He must have gone to the ground." The soldier joins his companion in frowning. "That's not enough time to catch a skilled infiltrator." Gerrard states the obvious. "True. Not unless they were right in this room with us." Alexander nods.
Wanderer !!cO9nrAngkwY
You don't feel the chills as they say this, nor do you comically stumble in front of them. You maintain your stance, reasoning that this is simply a notion they were humouring as something absurd. Coincidentally at that very moment the lights go out and your data feeds are thinned noticeably as power is cycled to many of the systems you've embedded a presence in and maintenance flushes are initiated in others, casting a frustrating and bothersome fog across some of your models. But one feed is outside of the Ambition's ability to disrupt, and those are your very own senses. You watch closely the two adventurers, the politician and a warrior, for any hint of their having realized your presence. You've ran some combat simulations. Most of them did not come out in your favour in a straight fight with those two, and that was even if you estimated Alexander's ability to be on the lower end of the power scale, which was never a good idea to do against an unknown foe. Odds were virtually nil should they get the drop on you, though that seemed an impossible circumstance to begin with - then again, dismissing a scenario just because you could not imagine how its entry conditions would come to pass was not a mistake you would want to make. "That flicker... that must be how they slipped in and out." Gerrard offers. "...unless that's what they wanted us to think." Alexander adds. The two were looking around. They were not pointedly avoiding your hiding place, and you could not detect any tells that would show they knew your exact position, but it was clear they were at least considering that you were still around. Perhaps trying to figure out where exactly, perhaps whether their chances in a fight were worth initiating it compared to the alternatives. Surveying the bunker network as various subsystems of the facility came back online after attempted purge of potential intruder's malware, you were pleased to note some of your processes remained cached with no loss of integrity, allowing you a limited and growing access to facility's installation. You were not without options. What remained was deciding how to exercise them.>Create a distraction in the suite, then break into a run. >Create a distraction in other part of facility. Perhaps now would be good time to use Ms Mueller's credentials to make it count. >Just sit tight. You were in a dangerous place, but time worked in your advantage. >other idea
Anonymous
Quoted By:
>>6202371 >Just sit tight. You were in a dangerous place, but time worked in your advantage. Commit. Causing a distraction now would just be more suspicious.
Anonymous
Quoted By:
>>6202371 >>Just sit tight. You were in a dangerous place, but time worked in your advantage. Anonymous
Quoted By:
>>6202371 >>Just sit tight. You were in a dangerous place, but time worked in your advantage. Anonymous
Quoted By:
>>6202371 >Just sit tight. You were in a dangerous place, but time worked in your advantage Wanderer !!cO9nrAngkwY
Quoted By:
You decide to commit yourself to maintaining your position. The two adversaries showed no indication they knew you were there, or at least your exact position. You could make a guess as to what they were mulling over, perhaps contemplating their next move. There was an amount of difficulties heading their way, some of it flying shuttles in Alliance livery. They too had a high stakes conundrum to resolve. With that in mind you spend the time refining and branching out the simulations in the event a violent confrontation was forced, with various scenarios, various maneuvers, various settings to restrictions you imposed on yourself. The outcomes came out... varied. With unfavourable outcomes, and high degrees of uncertainty, you kept running them again, again and again, for what felt like an eternity. Some of the cognitive processes you allowed to run in parallel were remarkably unhelpful, some creating lists of things you had ideated might be worthwhile experiences, some that seemed impossible and unrealistic in previous epochs, from laboratory sandboxes to Reaper battlefields. You made an attempt to throttle use of resources by those processes but they managed to squirm their way around thanks to your commitment to limit conscious intervention into your personality core. And so you ended up having to endure and sideline mental images of a pristine, hand-crafted cyberspace, vista from the presidium observation deck, sensation of natural summer dress against your synthetic skin, holding ha-
Wanderer !!cO9nrAngkwY
Quoted By:
"Sasha..." Gerrard breaks the silence after several seconds, giving his companion a look. Alexander sighs and seems to slightly deflate. "Yes... I suppose there is nothing else to do but resort to the contingency." "Then...?" "Yes. Even if we caught the spy, we won't have enough time to dispose of the body. It is time to scrap this project and start over." He turns to leave. "Let's go." He adds, and brings up his omnitool. From what you can make out he seemed to be accessing his contacts, slowing down as he came towards 'Tomas', and then they were out of your sight. Obviously, you did not sigh in relief. However, you did appreciate the chance to vent some of the heat buildup you were cautious to contain while hiding. Now that you were out of imminent danger, you were free to reassess your situation. Judging at the brusque, but not panicked, pace the politician and the warrior were making, they had an escape plan already in mind, one that seemed to paid little attention to the much more anxious traffic going on throughout the facility which you were able to pick up as you were gradually able to reinstate your presence in the local networks. The security guards were sweeping the corridors, panicky civilians scrambling to authenticate themselves whenever they met a team. Going by the HR files, you focused especially on the few upper management people present, some of which seemed themselves packing up to figuratively abandon ship as opportunity arose, clumsily (and ineffectually) erasing various files in corporate network, others seemed more focused on rehearsing and preparing for the inevitable encounters with the press so they could properly convey their (perhaps in some cases even genuine) outrage on such a forceful move by the military against a political entity on advent of a pivotal election.
Wanderer !!cO9nrAngkwY
And on the topic of media, you've picked up Jill on the security footage. She was headed the wrong way. Or perhaps the right way, depending on the point of view. Her present heading would take her onto intercept course with Gerrard and Alexander, a situation that you estimate to have no less than eighty seven percent chance of leading to her violent demise. You can't tell if she was actively attempting to hunt one of the two down or if she just took the chance to have another shot at investigating someplace off limits to her, but in either case you couldn't allow her to put herself into harm's way - especially now that it would be an utterly devoid of reason.>Call her. You can reach her instantly, but can you convince her? >Intercept her yourself, you can still make it if you hurry. >Hamper her progress by subverting facility controls and closing door in her way. That may not be enough if she's suitably competent. >Other idea Extending your analysis outwards you note activity from the Skycar miss Fari and doctor Tufferson were too busy to tell you about. It appeared mister Tufferson was able to notice something suspicious about Ambition's extranet communications activity and notify the Alliance of it. Additionally, the skycar was in flight and in position to reach the back door you used to tak in - if Alexander and Gerrard were taking that route, they might be intercepted by your friends! Finally, there was Ford. It seemed he was back with Jill's brother and the locals discontent with Ambition activities, awaiting Alliance arrival at the front entrance. Parsing that information gave you quite a variety of scenarios to pursue. But it also highlit some of the variables that were conspicuously hidden from you. One was, how would fourth member of Alexander's team factor into resolution of this situation? And second, Alexander had clearly prepared for necessity of abandoning this facility. What else aside from a route of escape would he have prepared to improve his position in whatever he had planned as his next step? >Hamper Alexander and Gerrard's progress through the facility. (exclusive with hampering Jill due to conflicting goals) >Focus on fully subverting the facility network, subtlety was no longer a priority. >Contact your allies, propose a course of action to them (write-in) >Other idea
Anonymous
Quoted By:
>>6206544 >>Intercept her yourself, you can still make it if you hurry. >Hamper Alexander and Gerrard's progress through the facility. (exclusive with hampering Jill due to conflicting goals) Anonymous
Quoted By:
>>6206544 >Intercept her yourself, you can still make it if you hurry. >Focus on fully subverting the facility network, subtlety was no longer a priority. Anonymous
Quoted By:
>>6206544 >Hamper her progress by subverting facility controls and closing door in her way. That may not be enough if she's suitably competent. >Focus on fully subverting the facility network, subtlety was no longer a priority. Wanderer !!cO9nrAngkwY
Quoted By:
You drop your cloak and break into a run. With Alliance on the way, avoiding detection was no longer a priority, and maintaining low profile over longer term fell off the list entirely. With that in mind, you allowed yourself to run wild on the Ambition network for the first time, penetrating its systems through every available opening, filling its caches with payload that would seep further through the interconnected nodes, making them yours to read and command. Some of the locks came undone as you finally employed the credentials acquired from ms. Mueller, as you had judged that if you didn't use them now, you'd likely never get any use out of them. And good use you did get out of them now - the older, but still valid credentials allowed you to enter some of the lower level systems that might have provoked another systemwide purge, costing you tens of seconds of reestablishing your presence. As it stood, the network was yours, and its core mainframes began using considerable amount of their resources on analytics run for your benefit - extracting information that might help you figure out any additional hidden layers that may have been concealed from regular traffic. Some of this analysis also fed back into your tactical awareness model, allowing you to navigate the corridors avoiding sweeping patrols and random panicking workers while minimizing strain on your cloak. And so you hurried through the corridors, cloaking when necessary or simply running by a confused clerk or a janitor in plain view when it was not, headed to intercept miss Jill before she placed herself into a confrontation that would likely cost her her life. You succeed in catching up with her in a corridor in the storage section of the bunker, approximately equidistant from the secure mainframe housing the blackmail archives and the route towards the escape tunnel. You round the corner and have her in your sight as a blast door slams shut in front of her at your bidding. "Damn it!" She curses quietly and brings out her omnitool to bypass the lock.
Wanderer !!cO9nrAngkwY
Quoted By:
"Miss O'Riley...!" You call out as you approach. She freezes only for a split second before drawing a small pistol and leveling it at you. "Not a step closer! Do you even know what monsters you work for?" She exclaims. Then she pauses. "...wait, what did you call me? That's not my name." "But it is your family, is it not?" You ask. "And I am here on behalf of the Alliance Intelligence." You add, deciding to omit your status as a freelancer or an AI as it would only add unnecessary amount of confusion to the situation." "Yeah? Why should I believe you?" "Perhaps because I have already pilfered this?" You reach out under what looks like your outfit and produce an item from among the materials you collected - the silver locket that ought to be most recognizable if the woman was who you thought she was. "Wh- Wait, Is that- But-" The woman frowned in confusion, momentarily lowering her weapon. Then she remembers herself and raises it up again. "Where did you get it?" "I took it from mr. Johnson hidden storeroom, along with documents. I'm safekeeping it until Alliance - which is on the way - arrives to secure the site." The woman continues to frown at you suspiciously for a few seconds, but eventually lowers her weapon for good. "So that's what the alarm is about. Thanks, I suppose... Where is Johnson then?" You've been keeping track of their progress. They had just about entered an intersection where Jill would have intercepted them, and one where they would go either towards the encrypted mainframe or continue towards the escape route. They don't seem to hesitate in picking the escape route. "As far as I can tell, he is on the move to flee along with his lieutenant." "That mercenary type? Wait, they're getting away? Why don't you <span class="mu-i">stop</span> them?" "Attempting to take the two of them in a fight would imperil the mission to secure the evidence." "So you're just going to let them leave?" Jill asks incredulously, her outrage growing. "I won't have that! He has to pay!" She turns away, resuming her attempt to bypass the door controls. "I respect your resolve, miss 'Mallard', but you are outmatched. Please don't throw your life away when justice is about to be served." "What justice is there to be had when the monster gets to escape?" Jill growls as the slicing algorithm gradually overcomes lock security.
Wanderer !!cO9nrAngkwY
Quoted By:
You have just enough time to parse the query and begin composing your reply when several insights emerge from multiple sources at once, forcing you to update your assessments. Firstly, you confirm that in response to your reports doctor Tufferson brings the skycar down near the escape tunnel exit, preparing to intercept whoever would emerge. Furthermore, updates shared with miss Scout suggested that the Alliance force is estimated to be approximately eight minutes away. She does not share precise composition, but confirms multiple shuttles of Alliance marines and operatives are inbound. You do not hesitate in providing her with tactical updates of your own, including the presumed escape route the suspects would be taking. Your estimation tell you that Alliance reinforcements would come in two or three minutes after Alexander and Gerrard emerge from the tunnels and presumably the confrontation ensues. Although you respect combat ability of mr. Tufferson and from what little you've seen also miss Fari, perhaps they could use some help when the time comes. Simultaneously, however, you discover several connected anomalies in the Ambition systems. Anomalies, that upon closer inspection tie into Johnson's escape plan. One is tied to the blackmail datastore, an arrangement of dormant systems awaiting signal from the connection mr. Horvath had set up - whether it was also intended to trickle information out didn't matter as much as it enabling to scramble, possibly irrecoverably, the stored data. Your analysis also showed that you would have no way of preventing this without physically accessing the device. However, the other information you've gained shoved this issue into the low priority bin. Two more important finds were tied to intent of arranging an explosion. One of them was in Johnson's suite. The maid-mech had received a new set of instructions, telling it to move over to the hidden storeroom it was supposed to avoid and trigger a chain detonation of explosives and grenades stashed among the equipment. Needless to say, you've overridden the command before the maid-mech finished a step out of its pod. However, situation was less easy to resolve, as it involved a series of safeguard that has been deliberately spoofed, sabotaged or removed or perhaps never implemented in the first place around the installation's power source. It was not going to be a nuclear explosion, but it still held promise to vaporize much of the engineering crew as they wondered why emergency shutdown and venting doesn't work and bury most of the rest of the base underneath tons of rubble. You could stop it, but you had a limited amount of time to reach the necessary systems before the process entered its critical phase.
Wanderer !!cO9nrAngkwY
As you played out the various scenarios you could take to resolve this issue, you did at least erase the sound clip that was meant to be played prior to the detonation, informing the facility crew to brace themselves for orbital bombardment. And with the scenario outcomes coming in, it was time to decide on your next step...>There was nothing to be done but warn the Alliance. You had to leave, now. Additionally, you might be able to help Kris and Lea pin the escaping criminals. >You couldn't let it happen. You would head to the engineering section and neutralize the sabotage. >Perhaps there was something you could do to without attempting to make the necessary changes in person? You had nearly complete control of the system, there had to be something you could do... >other idea
Anonymous
Quoted By:
>>6210123 >You couldn't let it happen. You would head to the engineering section and neutralize the sabotage. Maybe Jill can go help Kris and Lea with their ambush in our stead.
Anonymous
Quoted By:
>>6210123 >>You couldn't let it happen. You would head to the engineering section and neutralize the sabotage. Anonymous
Quoted By:
>>6210123 >There was nothing to be done but warn the Alliance. You had to leave, now. Additionally, you might be able to help Kris and Lea pin the escaping criminals. Wanderer !!cO9nrAngkwY
Quoted By:
No. You couldn't let it happen that way. You would not allow this loss of life to come to pass while you were in position to stop it. But you had to hurry. "Jill, I need to stop an explosion. I can't stop-" You began even as you were turning around. "Wait, waitwaitwait, what explosion?" Jill attempted to interrupt you, surprised at this abrupt change of topic. "Just don't throw your life away! Your close ones would not have wanted you to!" You call back as you pick up the pace, rushing through the corridor. The woman waits there, considering what just happened, but then she seems to make a decision and sets out after you. "Wait!" She's not fast enough, and you lose her past the first junction where she stops and considers where or whether to follow. You take pity on her and send her a voice message, touching it up a bit to make it sound like the sprint is exerting you, unwilling to burden her with revealing your true nature. "Facility is rigged to blow. I can most likely stop it. Please await arrival of Alliance marines." The rest would be up to her choice. Now you had to make good on yours. At this point you abandon whatever was left of subtlety, keeping only the bare minimum of effort to avoid getting bogged down in a confrontation with the still patrolling guards, using short bursts of tactical cloak combined with manipulation of facility lighting, picking your corridors carefully and abruptly shutting door and creating distractions to slow down or herd the patrols out of your way.
Wanderer !!cO9nrAngkwY
Quoted By:
Perhaps there was a way to reverse the sabotage remotely, but the few draft scenarios you've conjured up allowed too much room for catastrophic failure. As a saying goes, when you need something done right, you gotta do it yourself. Although you've assessed that saying as more than a little bit arrogant, it did apply when someone was objectively the right person, or tool, for the job. And so you made your way towards the engineering section of the bunker, eventually arriving to the entrance of the control room where one of the engineers was arguing with a guard. "Get back in, we have a security situation." "We have much more than that, we've got a technical emergency! If we don't leave, we're all going to die!" "You aren't gonna bullshit me, nerd. There's safety measures out of ass, if things were bad, there'd be sirens and evacuation order. Get back in and do your job." Going by the engineer's expression, he was not going to back down, having figured out he had little to lose. However, seeing the situation first-hand, you now saw new options available to you, and got around implementing some immediately. "Emergency. Emergency. Please, proceed towards the evacuation point in an orderly manner. Emergency." Monotone voice you hacked together began to recite amongst blaring of alarms. You had enough samples of Johnson's voice to use it but opted not to give his minions a false impression that he considered their lives valuable. "That good enough for you?" The engineer was first to pick up the thread. "Uh... hey, wait! Damn..." The guard hesitated as the man bolted away, but luckily his instinct was not to resort to violence immediately. Rather, after a moment of uncertainty when few more engineers emerged at dead run, the guard decided to follow suit. You entered the control room unopposed.
Wanderer !!cO9nrAngkwY
Quoted By:
To your surprise, you did not find it empty. There was a pair of engineers left, a man and a woman, fingers of both frantically dancing on the control terminals in attempt to find a solution to what seemed like an unexpectedly contrived malfunction - if one was unwilling to jump to conclusion of interpreting it as malicious modification. They didn't notice you until the moment when you approached one of the maintenance panels you needed to access. "Hey, who are you!? What the hell are you doing?" The man momentarily pauses his frantic work. "I'm saving this installation from the sabotage." "The what? You mean... Fuck, how...?" The man freezes as he attempts to re-rationalize what was happening, giving you time to remove an access panel and inspect it. You spent some cycles on reconciling the technical readouts you got from the system with what you could see before you. Spotting the undocumented additions was trivial for you, you estimate it would have been a bit more complex for local maintenance technician, especially one not willing to gainsay Ambition branding and obfuscation present in the documentation. Regardless, spotting and neutralizing the malicious modules was not enough to actually release the energy buildup in some of the components, you needed to work with elements already pushed past their specifications and under circumstances they were all designed to having prevented from occurring in the first place. You let your simulations run wild, not hesitating to push some onto the Ambition mainframes to get the results faster. Ironically, it's the one that you let run on the security central, having dumped all the Ambition's facial and pattern recognition computations, that returns to you the information that proves most helpful. You activate your omnitool's interface for benefit of the two engineers watching you after the woman had scolded her colleague to 'lay off her unless you got an idea that would work' and reconfigure the various controllers, quickly monkey patching some parts of their firmware to unmake both restrictions imposed presumably by mr. Horvath and factory limits that would bar you from doing what you were about to.
Wanderer !!cO9nrAngkwY
Quoted By:
Your efforts prove successful, and few seconds of horrific, forlorn wail of strained metal accompanied by some high pitched hissing and blaring of an entirely new array of alarms as the machinery sheds energy in various unexpected and warranty voiding ways and the light goes out momentarily, until dim red light of battery powered emergency lamps restore some rudimentary visibility. Then there is silence, and a pair of deep sighs of relief that come with realization that a disaster has been averted. The two engineers look at each other, and then at you. "Who are-" "Thank you." They speak over each other, and stop together, the man weathering the woman's glare. Still, after a few moments, he turns to you. "Thank you." He says as well. Then, after giving the woman a sidelong glance, asks "Mind telling us what exactly happened?" "As you've no doubt discovered before my arrival, some of the systems of the generator aggregate had been modified to allow for planned overload." You explain. "Fortunately I've been able to mitigate the damage by an appropriate intervention." Both the man and the woman check something on her omnitool - cached logs, you noted. Unsurprisingly, they found nothing that would contradict your account and so they both relax a bit. "Whom do we owe our lives, then?" "I'm Eve. I've been deputized by the Alliance for an investigation." You answer, seeing no reason to keep up the charade. "...I see. Hrmph." The man looks to the side. "Don't mind him. He really distrusts the Alliance. He'll get over it. I guess... we both have a lot to think about." The woman says. "That's putting it mildly. I had hoped Alexander would give- no, let us build, a better future. Like the Golden Age of America from my grandfather's storybooks..." He trailed off. "I'm sorry that you've experienced such a disappointment." You try to comfort the man, looking for an appeal he could relate to. Your directives have you hesitate - are you crossing the self-imposed barrier between empathy and emotional engineering? But eventually, seeing the troubled look on his face, you say it anyway. "But what's important is that you still have a tomorrow that you can direct by your own choices." "...heh." The engineer chuckles to himself. "You got that right, I suppose." He turns back to you and offers you a hand. You shake it, as he looks you in the eye and repeats. "Thank you.", with a touch more of sincerity than the last time. "Perhaps I was wrong to condemn the Alliance completely." He adds as you let go. As if on cue, that's when the door open and an armored marine enters, two more visible in the corridor behind them. "Alliance Marine corps. This is a law enforcement action. Cooperate and restraints or force won't be used unless necessary." It appeared that your work here was done.
Wanderer !!cO9nrAngkwY
>This is possibly conclusion of this thread, and now perspective will be shifting back to Henri. >I hope I've done Eve at least a tiny bit of justice in this one. >In any case, thanks for staying with me, friends. Henri Ford and his friends will return!
Anonymous
Quoted By:
>>6213688 Thanks for running
Anonymous
Quoted By:
>>6213688 thanks wanderer!