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He's sent stumbling back away from you. You can tell that only dazed him for a brief second.
"NICOLE! NOW!" Wendy raises his hands up and starts to focus on her new ability.
Dozens of dull brown strings begin to wrap around Wendy's fingers. You don't have time to scream out in pain. You need to keep up the pressure.
Dozens of bright pink strings begin to wrap around the fingers on your good hand.
Bennett prepares for another charge, hoping that he gets to land the killing blow this time. He leaps towards you but that's when you and Wendy launch your strings out at him!
His arms and legs are immediately enwrapped in psychokinetic string. He's already ripping his way out of them but that's when the two of you focus your telekinesis on him!
His body begins to float in the air as the two of you focus all of your psychokinetic might on him.
>71!
He's thrashing around like a bat from hell but your power is too much for him to truly fight back against. You and With Wendy's help, you reel Bennett back with your telekinesis before slamming him as hard and as fast as you possibly can into the opposite side of the room.
His body smashes right into the damaged metal wall, twisting and ripping through it like a wad of tissue paper. A ragged gasp is forced out of him. All of the wind was knocked right out him. The strands manifested from your PUPPETEER and Wendy's PUPPETEER stick to the ground he's now laying prone on. Almost like strands of eclipse silk, the strings will keep him pinned for a time.
That should've knocked him clean out but he only seems winded by your assault. You don't think he was actually <span class="mu-r">hurt at all from anything you just did.</span>
>-2 WENDY RESTRAINT! She is at 3/7 after using her abilities!
You can already feel your arm beginning to regenerate. It only takes fifteen seconds before a fresh, if tender and raw, arm replaces the one you lost.
>3 FLESH healed from FLESH WEAVERY and EVIGT IMPLANT! 10/13 LEFT!
Your other allies are now freed from whatever fear-induced trance he forced on them. There's no time for talk - The six of you make a fucking break for it while Bennett is still recovering.
Your group does their best to not leave behind a trail. You make sure to loop around the floor a bit to confuse him once he starts tracking you again. After making sure you lost him, your group soon finds itself at a familiar sight - A staircase leading further into the facility.
Everyone takes a moment to catch their best.
[SEEKER OF JUSTICE] Clover, for his part, tries his best to motivate the group after what just happened.
>-1 of 2 SEEKER OF JUSTICE charges. Clover heals to full RESTRAINT and gains +1 MAX RESTRAINT! He is now at 8/8!
>DASHA, VINCENT and WENDY heal 1 RESTRAINT! DASHA is at 5/7, VINCENT is at 7/8 and WENDY is at 4/7!
Fucking hell. You take this moment to shift your FLESH WEAVERY immunities. You still have PROTECTIVE ASH so no point with Fire or Cold.
>You are now immune to SLASHING and ELECTRIC damage!