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You attack the thing with Frostbind. The blade cuts through one of the stems holding up one of the round, hairy shells and severs it perfectly. It falls and hits the ground with a hollow thump, rolling away from you. The ease with which you succeeded makes you paranoid. Defeating the monster can't be that easy.
The remaining head of the plant monster still has hair and lashes out to attack. It hurts; it lands a hit that knocks the breath out of you, but you press your attack. Another quick slash at the plant monster, and you decapitate the other 'head'.
It thumps the ground and rolls away as the body of the thing slumps as though dead.
It can't be. That's it? After giving so much trouble to your warriors, it just dies from a paltry slash? Not even your warriors believe it; they are tense and keep alert for the next attack.
"Meep. I refuse to believe that thing just up and died simply because of a quick chop!" One of the warriors declares with rage. His eyes are blazing with indignation, and he is laser-focused on the plant like you.
Yet the green plant is now rapidly turning gray since losing the two hollow heads...
Wait a second.
You search for the two orbs from the plant monster that got chopped off. In the corner of your eyes, you see one of them blithely trundling away under its own power. The drop from the height should not have given it enough inertia to roll away like that!
"The heads! Hit the heads!" You chase after one of the heads as the other two warriors chase after the other. The fire and relentless attacks have made the monster decide to escape rather than remain.
The Baphomets charge forth with hammers to strike their target, but before they get any closer, the damn thing stops and does something unexpected. It opens up like a clam and reveals an eyeball of unusual color. Purplish-tinted and baleful, it releases a miniature scream directly at the two warriors and causes them to recoil with fear. The heavy hammers miss, shattering the floor around the enemy instead.
"Meep! No longer can I put the iron in your souls!" The evolved Baphomet calls out distressed at the turn of events. He watches the two brave warriors of his cohort retreat in a panic to the Gate, fear and rage intermingling as they allow their enemy to proceed with their escape.
Your target does the same thing. It opens up to reveal an eye and directs a scream straight at you.
KREEONK!
How many times is this thing going to repeat the same old tactic? Could it be that the fear effect of the scream is the only effective form of protection it has? The familiar icy grip of fear enters, and it breaks something brittle within you. You take a step back, intent on fleeing from the tiny, ugly thing to the safety of your comrades and the Gate.