>>5527283>>5527285>>5527290>>5527293>>5527307>>5527350>>5527371>>5527383>>5527409>>5527409>Travel the right path with your master."Yes, my lady. Of course." You tuck behind your master to the right, your faith in her prudence true. You exchange a wordless glance with the gnome.
“Very well. F-fine. I’ll fetch him myself.” Bredbeddle spits, turning on her heels to her pipe’s way. “Go on and enjoy getting yourselves turnt into a fine, fleshy paste. I’ll make it out fine! I always do.”
“Thank you for the help.” You bid the gnome. “Goodbye. And good luck.”
The pickpocket does not return your farewell as she storms into the dark ahead.
[...]
Your journey forward is by and large in the dark, your only orient forward by the creaking of bending pipes and the flowing of rushing water. The ground beneath you is made up of a stickily indeterminate substance that sends shivers down your spine. You press on nonetheless, your intent now only on a hasty retreat from this foul city.
Your master comes to a halt, whereupon you near trip over her hat. “There!” Sigrid waves her gumwood staff upward. “Looks like we were in the right, then.”
The path opens to a vast underground flume that stretches upward, a waterway room lined with pipes and glutted with magical debris on all ends–little crawls along and up the ground and walls like a disease. The magical refuse seems to stem from a drainage duct far, far above, a perpetual emesis of murky, black water. And past that waterfall, through the pipe..
“Ah–..the PRIMORDIAL SEA.” The thin blades of grass that line the pipe’s aperture are all you need to see. “We’re near out of the city! Though.. we’ll need to get up there somehow.”
>Attempt to cast a spell using your wild card magic.>Request Molly attempt tossing one of you.>Check the magical litter scattered about to see if you can use anything to your advantage.>Write-In.