>>5363459You leave a short while later, alone. You wind your way through those scarcely-inhabited caverns and corridors into that half-ruined and utterly-uninhabited realm beyond. You enter once more into the abandoned places, and wild darkness, where crumbling edifices of an ancient age of scaly glory give way to overgrowing moss and fungus. Without the Cartographer, and having only traveled this route once before, it becomes somewhat difficult to chart your course and to ensure you do not become lost. One cavern can look so much like another!
What do you do?
>Use <Guidance> to track a straight shot to the great-worms—you cannot afford to waste time>Chart a winding course, collecting some herbs and mushrooms which seem (based on your recollection) promisingly edible—maybe Davora can make use of them?>Explore a little—maybe you can find some game down here, or treasure?>Write-in