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Right now, you're in the middle of a tournament organized by your sect for various branches. This is a free-for-all teamfight involving five-cultivators team where touching is taking out, and getting the captain means taking the whole team out.
By waiting and acting smartly, you helped the Western branch disciples and took out together the Northern Branch, and pinned the Skyslandia cultivators with the help of the Southern Branch disciples - while getting harassed by the Wilds cultivators on the way
>Rally the Southern and Wilds cultivators against the Imperials.
"Why are we fighting? Look at the Imperials. They have the advantage of wealth. We'll need the advantage of cooperation to defeat them.
- <span class="mu-g">You're clueless, aren't you? It is known the imperials are the weakest branch - better sect poach good disciples first.
We of the wilds, however, are truly one with our bonded spirits!</span>"
You're getting laugh at, as being really tone-death. You don't like it much.
"Change of plans. Southern cultivators, let's ally against those Wilds scavengers. Strongest? Don't get me laugh; they're only good at backstabbing.
- <span class="mu-r">Deal.</span>"
You charge before they get away - the Southern's cultivator Desert Snake spirit coils, Sin Din charges with her Horse spirit. Two of them are engaged; one is slipping away.
You curse as your group lacks any kind of ranged weapon. On hindsight though you don't have to manage that unbearable arsehole of Ster Ling.
>Your group get 4 opportunities to hit the Wilds cultivator.
>4 anon roll 1d100