>>6124567War: Against the Urotti
>Assembled with all unassigned Huntsmen and Scout forces, as well as reserve Fumancers from Fuaha and Bikube right behind lip of ridge. Night should cover approach and make signal visible should it be lit. Terra help us all if this comes to war.>Requested a resupply courier. The dverg seemed to wish to converse at length with diplomat.>Diplomat exited the fortress and gave the signal to assemble troops. Provided detailed summary of interior of fortress area he was guided through.>Shadow ants conduct preliminary scouting raid. Scouts will conduct decoy pushes at the walls and gates with most shadow ants returning alive, flanking crystal-shield bearing Medqa with their shadow suffusers to keep them from spooking. Through every retreat, disseminate tree-growth potion with seeds. Close the treeline around the fortress, grant further cover for our movements.>Complementing distractions will be Shadows infiltrating fortress through holes and openings. Prioritize embedding in key defensive strongpoints.>Once enough Shadows are embedded and hidden, launch true attack, with Shadows opening doors and eliminating or disabling key defenders.>Abduct rather than kill, martyrs on the other side will make negotiating dislodgement more difficult.>Until final attack, Huntsmen and digger ants will establish perimeter around roads and digsites. Block any attempt to counter-attack or break out of encirclement.>Terra... let this be a clean and straightforward affair.- Captain Bjorn Sayyad of the Huntsmen,
"Records of Huntsmen Dispatch, Log #591"