>>5274248…A bottled potion of some sort. You suspect it magic, for when you narrow your eyes and shield it against the glow surrounding you, it still has a faint luminescence. You have no idea what it does, but by the way the corpse of its former owner was contorting, the male Steeltalon had hoped to reach for it. The poor unfortunate instead merely tangled himself into immobility and doom.
You take the potion, for now simply squishing it into the bundle of adhesive impediment attached you’re your chest; placing the small vial in pack or pocket would require too much imprudent movement, and risk entangling you as utterly as it did this dead Reptilian.
You continue along your course, now close enough to the wall to touch it. You grasp at the stone, pulling yourself along towards a ledge where you can take stable footing and clean yourself, but as you draw near to this spot of salvation, two things catch your attention at once:
First, to your great surprise, one of the closest cocoons is moving—wiggling and bobbing, as if in response to your nearness. At first you think it a trick of the mind, brought about by your own vibrations of the silken web… But then, straining your ears, you make out muffled cries. One of the other victims of this place is a recent capture, and also yet lives!
The second thing which captures your attention is as likely as you are to be the reason for the other captive’s renewed struggling, and a source of more immediate concern.
“Ah,” you whisper to yourself, “so that’s why I still sensed danger.”
Approaching you with a rolling, rippling gait is a glowworm of considerable size. Well, that might be an understatement—whereas those clinging to your person and the surrounding webbing are inches, these behemoth’s width can be measured more easily in feet, and its length in yards.
You freeze, not in fear but in deliberate stillness. The great-worm slows, lifting its eye-spotted head and spreading its mouth-parts as if tasting the air. It plucks at the silk beneath it with two dozen limbs like jutting spikes, and emits a quiet rasping sound… And then, for lack of your movement, begins to crawl towards the other survivor, struggling in their coffin of glowworm goo.
What do you do?
>Use the poor sod as a distraction—leave them to their death, and let the worm’s feast distract it while you flee this place with your prize>Hurry to the ledge and draw your bow; you will shoot this beast down with your arrows, hopefully before it consumes the other survivor>Exhale a gout of flame, igniting great-worm and survivor alike—it will surely kill them both!>Begin shouting and flailing, to draw the great-worm away from the helpless would-be meal and to you and your ready blade>Write-in