>>6136042>>6136053>>6136215>Bonds etc in adventurer rpg settingA version I saw recently from His Majesty The Worm, which is not a pbta game, but does borrow a lot of mechanics from many different places (I do think the rules might be a bit haphazard). But it illustrates how the pbta-style bonds might try to create multiple bilateral social obligations, pairings of emotional resources to resolve situations beyond just rolling CHA or Fellowship or whatever or slashing with a +3 sword etc. Some games call them debts or holds ie being beholden to another etc. Not sure if this is the formula to create the MORAL PURPOSE it might be just a bit too engineered or artificial, though I suppose you could put all these into a random table and just roll and assign them to NPCs in an aleatory manner