>>6066280[QUEST OPTIONS REPOSTED AND UPDATED]
Easy! The Fisheye Hamlet! An arched cliff over a shadowed bay! [~200 pop, worth 120 Living Men. Secluded and scenic. But you expect to move when the Weak Races discover a whole village died of nothing in particular.]
>Pffft! The Muckies of course! The Bayou Caves! [Several rival goblin tribes, ~40-80 each; worth 180-420 LM. You get to wipe out the Red Mucks, the Blu Mucks, the Sloppas, the Boneheads, all at once become Chief over the survivers, and Seafood gets a surge of power from that all strong gobblin blood! But there's beasties there too. Big ones...] >Nuffzed! The Wars! It keeps moven though... [300-800 LM; lotsa all kinds of races, and not all Weak. Lotsa fighten, but little food and fuggens, no shelter, no rest. Seafood will absolutely get strong, but a good chance of getting noticed.]>nerhh. The Plague Town? 'S quiet though. A Bad Magic happened, I thinks. [~80 LM; should be safe for a good long while, helps Seafood understand the magic of this land a lot better]>Ooh! Ooh! Fighter Town, at the crossroads after Bad Farting! There's markets and circuses and brothels and everything! [~500 LM in all, but a significant number of strong Fighty Ones, in groups. Be careful.]Picrel: Seafood, Yang Wuhan, 殃污琀, "Calamity-Corrupted Corpse-pearl