>>5992095The cataphracts crest the hill and find the everpresent foes. A strelsy detachment vigilantly standing guard.
Want to take 20 loot and retire?
>>5992122OOC it's a militia unit, wanna take 10 loot and be done with it?
>>5992127A vicious charge of the berserkers catches the bloodied strelsy unaware, axes and javelins and spears hewing into kislevite flesh before the vollies can be fired and before a charge of the bardiches can hew your men down. The village is cleared, all that is left to do is to sack it.
>>5992145>>5992166Regarding this, your Gors can't sack a village and then continue onwards, a settlement saps all movement when stepping onto it, same as hills, rivers and forests. So I moved your centaurs to just south of the village. Also, yes, you have previously gained 10 loot and you have now gained another 10 loot. I can change it if you dislike it.
>>5992365So far you have 10 loot, but have lost 2 ungors.
Your ungors swarm the village, a quick skirmish is fought between the ungortide and the militiamen, but they are simply swept away by the great wave of beastmen. The village is defenseless.
>>5992573Yeah, you can cook up your character and your 60 loot's worth of an army, but you'll only be able to join after the current raid's been done. I recommend reading the start of the quest, plus noting that you can also play norscans.
The current recruitment sheet is:
>>5981998+ for Baersonlings:
Skinwolf - 26 loot:
HP 3
D 2
M 4