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>An Under Hunter is attracted by the slamming of a Tripod. However, Depth Crawlers are gathering around the remains of another Under Hunter that was preyed upon earlier.
>Using its newfound sensory understanding capabilities, the Under Hunter choose to chase and eat the Depth Crawler. This leads him away from the now asleep Tripod. The sound of another organism splatting down drive our little protagonist toward safety.
The <span class="mu-s">Under Hunter</span> evolved two new bulbs on its Neural Ganglion, in addition to an increased amount of nervous fibers in the ear and nose.
This make the Under Hunter more receptive to stimuli, and able to prioritize. In particular, they can recognize up to 4 sounds and 3 smells at the same time. The Ear is now able to tell the Hunder Unter if a sound heard comes from a <span class="mu-s">Depth Crawler</span>, which takes the highest priority.
However, the awkward ear shape pointing up only let the Under Hunter detect a Depth Crawler if it's right in front of it.
Meanwhile, the Meaty Fatty improved their sensitive whiskers. They can detect nearby steps without needing an unfortuneous prey to directly walk on the tactile hairs. This makes the ambush predator slightly more deadly to everyone barring Tripods.
But the most drastic change to the environment is the appearance of the <span class="mu-s">Light Moss</span>, an explosion of color in the previously dull floor surface of <span class="mu-s">The Crack</span>
Growing exclusively where sunlight doesn't reach, this moss line horizontal surfaces. It doesn't appear to require water, or nutrient. It provides edible biomass, and is bioluminescent. By all acount, it shouldn't be there.
Yet, here it is, providing color to the blind ecosystem of the crack, but most importantly a new food source to <span class="mu-s">Ivy Gliders</span> and <span class="mu-s">Ivy Fatties</span>. Both species are far more common in the depth, meaning an explosion of dying biomass for <span class="mu-s">Depth Crawler</span> to feed on, and for <span class="mu-s">Under Hunter</span> to hunt.
In particular, life have now conquered previously untouched dark rifts, meaning new dying grounds for creature, and thus new hunting grounds for Under Hunters.
Of course, the amount of predation of the Under Hunter also rises, but your better neural system, your better reproduction system and the wide amount of life makes your species' numbers exploding.
Extinction risk is far away. Still, you're the second-least deadly species of the ecosystem, just under the humble Ivy Glider.
List of Under Hunter issues :
- Predation from Tripods
- Predation from Meaty Fatties
- Quite low survivability of youth
- Nose and Ear can lead right to stronger predators
- Occasionally losing against Depth Crawlers
- Dying fom confrontation with Ivy Fatties
- Can get stuck because of poor Vertical mobility
- Akward Ear shape leads to missing preys
- no waste ejection (60 days)
- Struggle to keep heat in when starved
- Ear membrane prone to tear
>How should the Under Hunter evove?