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Well, no, because some skills are nonsense for some tasks.
>I try to guess the door code (Physicality effective 200 after spending stamina and AP and focus and will and charm and commiting and and and and)
Right, okay, sure, but you are just banging willdy on the keys here. It'll never work. Margin on its own buys you nothing. You can't jump to the moon from here, no matter how well you roll.
Secondly, of course, if your traits counter your actions, all is harder. If your Lethality is low and someone's Resist (Surprised they have that?) is enormously high, you simply are not lethal enough to hurt them. If your traits are I AM EVERYONE'S FRIENDS and you are currently on JANITORIAL DUTY and performing EMPATHY TRAINING and you keep making actions like "MURDER THE GUY", well, you are fighting yourself in the most literal sense, and in this place, the action that gets resolved an takes precedent is not your intentions it is your actual mechanical values and references.
The bones of all the words that make up your character sheet is the scaffold that holds up this universe. Now, maybe the psionicists can read minds, and CompanyCommand ain't half apart at the art themselves when they care to try, but come wind woe and high water and Merkalin's blade and what not, if you fight yourself, you lose.
But for all that, of course your specificity of action and the stated intention shapes all that happens. There is a world of difference between
>1AP: I try to form this bone into a shield (Mutability 10)
And
>3AP, Commit: I try to form this bone into a shield (Mutability 10)
Or put another way: A robot is never going to be able to put a hand on someone and make their lungs breathe easier. If you're a biological subject, you can at least try
Let's proceed another level up.