>>5927108All characters get 15 points to spread over these seven attributes, and 10 to spend on Merits. All attributes start at 1, 2 is human average, 5 is peak human.
Attributes:
Appearance
Strength
Dexterity
Athletics
Wits
Socialize
Awareness
Merits:
1pt: Bungalow, you've got a luxurious, if small, multi-bedroom bungalow on the beach nearby, close enough to enjoy the sights of the party, but private enough to change into a new swimsuit, of which you have one of each for each character.
1pt: Five obols. Jade coins worth a small fortune each.
1pt [Requires strength at 5, max 5]: Superhuman strength. Each point increases your minimum number of successes on a spike by 1]
1pt [requires Wits and Awareness at 5, max 5]: Superhuman reflexes. Each point increases a success to your initiative roll.
3pt: Essence tanks. Your characters breasts are at least big enough to see from behind her when her arms are raised. May roll Appearance once per turn, reducing the opponent's next roll by a number of dice equal to the successes. Increases the dice penalty after diving by 2.
2pt [requires Essence tanks]: World Cups! Your characters breasts are at least large enough to see from behind her even with her arms lowered. Add 2 dice to all Appearance rolls. Increases the penalty from getting up after diving by 2.
1pt [maximum of 5]: Retinue. Concubines, servants, groupies. You have at least 10 above average, or a few dozen bog standard mortals following your character per point. Their cheers encourage you! A number of times per game equal to the number of points in this merit, you can add just as many dice to one action.
Your teammate gets a -2 penalty to their next action though.
It's distracting hearing that much cheering and dodging that many thrown bikini tops!
3pts: Artifact. You have an artifact swimsuit or weapon. Examples will be listed later.
2pts: Stripper. If your character is wearing a shirt or other such clothing as part of their swimsuit, they can, once per game, strip down to a more revealing swimsuit underneath, rolling Distraction against both opposing characters, with your Appearance as added successes.
1pt [maximum of 5, requires Wits+Awareness at 5]: Resolve. Each point adds 1 success to resist Distraction.
3pts [requires Socialize at 5]: Shameless. Your character can ignore up to their Appearance in cumulative botch penalties.
2pts: Nice ass. This character can't botch Appearance rolls.
2pts: Hot body. Whether buff and toned or thicc and soft, win appearance rolls even if you tie.
Demerit:
Demerits grant their point score, rather than taking their score away.
1pt [maximum of 5]: Weakness. Each point taken in this demerit reduces the number successes this character rolls against a certain Special Move by 1.
2pt: Crush. If your character is Distracted by a character they find attractive, that character gets an extra dice against them on all rolls for the rest of the game.
2pts: Perv. This character rolls 2 fewer dice against Distraction.