>>6010593The first was a handsome fellow one would almost mistake for an ill-bred Rephaim if not for the lack of horns, of perhaps twelve feet tall dressed in robes of white. "A Gigante of Mekone", an Ammi attendant supplies. He bellows out, voice thundering as challenge unto the heavens; "Clytius the Lochos, Prophet of God-Slayer Siyavush of Mekone, The Hungering Earth, Lord of Fear, King of Earthquakes, The Fortifier, The Prince of Crafts has been anointed! Hear me, oh distant cousins, and tremble!"
His bold proclamation nearly has the guards ordered to shoot him down, but soon the next messenger steps forth. A squat lizard, standing upon its hindlegs, yet with a fine hat and robes. "A curious thing..." a Melquart in attendance murmurs. "I wonder how it tastes," he follows. "Hhhhear me and rejoiceeeeee!" The reptile hisses. "Emessssslam of C'tisssss ssshhhall be known assssss the prophhhet of Tanit the Whhhhirlpool! Masssster of All Waterssss, Masssster of Verdure!" The lizard soon realizes that he has been shouting at a city of giants, and scurries away.
The third is an ugly beast, nude but for a belt and able to stand shoulder-to-shoulder with an Avvim with a great many teeth and fleshy bulb dangling from its brow. It drops the bone it was using to pick said teeth once the lizard has said its piece and gargles out (surprisingly coherent), almost disinterestedly; "Coral Commander Cygaea of Atlantis shall hereby be known as the Prophet of Nereus, Master of Immortal Wisdom, Death, and Rebirth." He leaves, mumbling something you almost don't hear about "have to make at least five more stops this month..."
>2/2>>>Recruitment>>Hinnom>2 Rephaim/turn.>Plans of Action>Research Enchantment Lvl 1>Research>Enchantment (0/50)>Suggested Recruitment:>Continue Recruiting Rephaite Warriors (how many total?). The Rephaim are mighty, and more must be enticed to serve with promises of foriegn flesh.>Recruit Rephaites indefinitely. Gomorrah is the only city in the world Rephaim may be found; thus we ought to recruit as many as possible as often as possible!>Recruit Research-Focused mages (How many, or recruit indefinitely?). The Horim are magically competent, but their magic comes naturally to them; your research will crawl like a snail with them at the helm!>Recruit a healer to accompany your army (How many?); it wouldn't do to have a grandson of your god die from a broken ankle.>Another option, Advisors?>Suggested Plan of Action:>Attack Land's End. It is weak.>Wait, muster enough force to crush them for certain.>Continue scouting East indefinitely.>Scout another direction.>Another plan, Advisors?