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<span class="mu-r">"...how do we get in sirs... mam?"</span> Rene is the one to speak up, where the adults are all quiet in concern.
<span class="mu-g">"No way by land. Unless... get creative."</span> Zeni's eyes better than the others, she makes her estimation of the threat.
From the far side of the lake shore, the lot of you take cover among the trees and observe Bexley in the distance, on fire and under siege by the enemy. It seems Zeni and Montez were right about the recency of the conflict among those outlying minor settlements in the region around the town itself. The elves having attacked and razed along their way to Bexley itself, had your group tried to go straight for the town you'd have run afoul of an elven army.
Well you did elude that trouble, but now there's the challenge of how to actually reach the town. By the judgement of those with combat experience... they can't say for sure and don't all agree, but it doesn't seem that the elves brought enough forces to actually win the siege and overcome the town. So it's not such a dire situation that if you don't hurry into Bexley as soon as possible, all will be lost. But the elves seem secure enough in the siege to merely wait and drag it out as long as they care to, not like they're suffering terribly encamped outside the settlement with all the spoils of the villages they sacked along the way. Perhaps they mean to simply starve the town out, or to a point where desperate action is taken.
>What do you do? Both in regards to the last problems your group faces of social issues and love, if you care to resolve those, and in regards to the situation of reaching the besieged town.