>>5352186>>5352303>Limit scope and required knowledge. Try to put your players into a series of situations where they only need to understand a few things at a time, ideally where you can see consequences but not suffer much from them.Is this philosophy the cause of this:
>>5352186?
Uninhibit scope to the infinite howling chasm and precipice before which ignorance cowers. Place the player in a series of situations that end in death. Just like life. You cannot see the consequences of what you do, only the memory of their meaning; and then, it ends.