Rolled 13, 5, 11, 1, 19 = 49 (5d20)
>>5128018>Show Yargai the Strange Device / Tattoo machineYargai glances at the unusual tattooing machine.
You are a lucky individual -
Yargai says, loading the revolver cylinder with three more bullets; there are five bullets now in total in his gun. Yargai is showing you the single empty chamber - the only hope, the hollow space that represents life.
The cartel Death Dealer Yargai continues,
To become a god you need followers. This is the commodity I am interested in, the exchange, the payment. Magical people. Sometimes, these people need to be marked, branded - perhaps you have met one of them before? Otherwise unmarked merchandise can go missing, become misplaced. This unusual tattoo machine, this needle, makes it less likely.
> Shoot Yargai with the Flare Gun. At this range, you cannot miss. End this cruel man's life, before he ends yours...>(QM: It is not too late to manifest your power) You remember how you instantly improved (recovered?) your skills and training, just by recalling a film reference. Did Yargai make a reference to something earlier? You think back to the strange neon lighting, the red and blue lighting aesthetics... is there a film director who likes to do stuff like this? >>5121888 Name the director and perhaps you will break free from the Pathless Labyrinth...>Try and dodge the bullet: You still possess the Invigorated trait, from when you executed King Ghoul, Danger Hair, Slob Girl. Perhaps even if Yargai shoots you, you can sacrifice the trait and survive. Is his gun magic? Or just the bullets? Perhaps you really are immortal? And what happens to you when you lose this trait again...?>Ask the next question >>5128018>Ask a different question>You are the Magus, and this is the Betrayer's Curse. Accept the Judgement of the Oration, embrace Death.