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While you are certainly tempted to keep digging, you don't have the time - or the air, for that matter - to completely satisfy your curiosity, at least for now. Instead, you are going to get yourself into that ceiling mounted viewing station. Making a point to conserve your boosters, you punt yourself off of the floor of the cargo bay towards the ceiling, and then using the integrated magnets in your gloves, you pull yourself along the ceiling until you reach the inverted copula. As you approach, you can see that there are banks of light fixtures at regular intervals across the panel ceiling. If you were to remove those panels, then there would most likely be conduit underneath - and possibly worms as well.
But before you even consider messing around with any of that, you have to see if there are any electronics in that viewing station. You are so eager in fact, that you end up punting yourself a little too hard and you damn near sail by the substructure ... though your magnetized gloves come in handy again - heh! - and you are able to arrest yourself. In the process, you end up getting a good look inside. You can see that there is what looks to be a console still inside, but without any power going to it, you have no idea if it is still in working condition. More than that, there was a fairly steep conduit requirement before any electronics paid out. As another point of interest though, there is a lot of what looks like paper inside the station - some of it vac-proofed with lamination, but most of it not. It is at this point that you realize that there is not an external access for this substructure. Rather, there is just a ladder inside. that leads through a hatch in the ceiling. It is not too easy to make out. The view-ports have gotten all cloudy, and it looks like a lot of paper and just ... trash is floating around in there.
Seeing that, you look back over your shoulder, to where the bay door is. With your lights mounted on chest rig, you actually can barely see anything - only the faint light from the wisps illuminates the cargo bay behind you. It is almost enough to make you wish to be back out underneath the stars again. Almost.
It also makes you reconsider your decision to not take a guideline with you, though you have an idea on how you could leave little guidemarks on prominent spaces for you instead, marks that only you knew the meaning to. You don't really need them here, as even though you cannot see it at this point, you know that you are basically a straight shot to the aft bay door. You turn your attention to the little inverse copula again. The presence of paper that has not been made vac-proof, as well as the trash, and absence of an external egress all suggest that this substructure was intended to be and remain pressurized. And before you cut your way in, you have to know - is it <span class="mu-i">still</span> pressurized?