>>5529794>>5529806>>5529818>>5529822>Situation report.“Alright Ops,” you say in a clipped professional manner, putting on your metaphorical Captain’s hat, “We need to know who and how they hit us, and if they’ll be coming around to finish us off any time soon.”
“On it, Sir.” Kiro replies, with a small determined smile. “Accessing sensor logs prior to shipwide power failure.”
Tapping nimbly at his console, your Operations officer begins to review the events preceding the chaos you awoke to find yourself in what seems like hours ago. In reality, barely ten minutes have passed since you found yourself strapped to your command seat, chest and neck aching and memory full of holes.
You tug at the warped safety restraints futilely, but find yourself still as stuck as ever. No matter. Your place is here, in command of your voidship.
You can’t help but fidget impatiently as you wait for the report, feeling tempted to just bring up the data yourself - no matter how little sense it might make to someone without the specialised training of an Operations or Science officer. You still can’t quite fathom how an armed and evidently hostile vessel managed to close distance without being detected. Did they coast in on a ballistic course alone? Did they have some sort of stealth system? Why didn’t they attack us with torpedoes like a normal pirate?
<span class="mu-b">By the Book: Distance and timescales are always much greater in space combat. Despite the advent of torch and SCRAM drives, it can still take hours, or in some instances days, for opposing warships to close to directed energy weapon engagement range. Torpedos are a much faster and longer ranged alternative, and are more commonly used than DEWs.</span>
To distract yourself, you take a moment to collect your multi-purpose controller and multi-tool and stow each back in its rightful place. With main power restored to your command seat, the MPC will be more useful powering your uniform than as a backup power supply. Despite its antenna being fried its other functions will still keep you alive in the event of a hull breach.
“Talk to me, Ops.” you say, finally giving in, “Do we at least know what they look like?”
“Hmm? It’s strange,” the Marrok replies with a distracted air, turning slightly to speak. “We have zero sensor data besides optical, and that was only from the brief instant when they lit us up. I’ll put it up on the main screen. No hull matches so far, but our records are pretty spotty. Seems to be some sort of corvette.” His tail begins to twitch agitatedly.
The main viewport darkens and displays a prism like vessel with detached floating arms circling a central body. You don’t recognise the design, even with your academy training, perhaps it's a new design from a local system? That might explain some of the discrepancies. It has few distinguishing features but you have to assume it's comparable to a modern warship.