>>6338622Skill choice
>Melee combatSince most of the time players will vote for combat and we need to be better at combat than our opponents to not die.
Did you already tell us what attributes do? Like is strength better than dexterity for melee?
>>6338723>Some other creative ideaKind of like the StV, we could continue the same story line you have planned, but as a new character (my preference would be for one that has recently passed the trial but not gone off to war yet. Then you can explore the fallout from Zuzo never returning from the island trial, which might prompt an investigation and discovering that evil doers have been defiling the temple etc)
That way we don't have to do the tutorial again, and you can continue on the plot.
This is probably a reason to introduce more side characters, so we can switch POV to another 'backup' character who might want to avenge the original MC.
Also falling unconscious and getting imprisoned/mutilated (for permanent stat loss) is an option.
>>6338595also this is a good idea. There is a trope about a warrior with a lot of swords in them and you defeat them by removing the swords. picrel