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Seo-young swiftly kicks the door of a new room with a broken lock, and it gives way with a loud creak as you both step inside. You find yourselves surrounded by shelves of abandoned weaponry. Dust covers everything, and you can barely make out the shapes of the weapons in the dim light. The shelves are filled with rifles, pistols, and other weapons that you've never seen before. Some of the firearms have wooden stocks with intricate carvings, while others have sleek metal frames that glint in the low light. You notice that many of the guns have rusted over time, and some of them have parts missing or are broken beyond repair. Despite their age and condition, the weaponry in the room still exudes a sense of power and danger.
Seo-young looks around in awe, "This is as far as I ever dared walk," she says, her eyes scanning the room. "I had no idea this was here."
You glance around at the abandoned weapons, until Seo-young's words bring you back to reality. "I hope there's no alarm, like in the experimentation lab," she says, her eyes scanning the room. "We should take some of these weapons back to the student council room. This will be our way to defend ourselves, would the staff ever decide to send us to the reeducation room."
"Seo-young, do you know anything about guns?" you ask.
She shakes her head. "I just know each weapon has a different ammunition type. I don't know how to determine which weapon uses what."
You both survey the cache of weapons in front of you, unsure of where to begin. Seo-young picks up a rifle and examines it carefully. She squints her eyes and turns the gun over in her hands, inspecting it from every angle.
Suddenly, she spots something written on the barrel. "Hey, look," she says. "The ammunition type is written on the barrel."
Will you pick a weapon?
>A long and sturdy dark grey gun with a curved magazine.
>A sleek black handgun with a wooden grip.
>A medium-sized black gun with a black metal body.
> A shotgun with a brown wooden handle and a black metal barrel.
>A large black gun with a black metal body and a long barrel.
>A handgun with a silver frame and a comfortable grip.
>None, it's too dangerous.
Will you explore more rooms?
>No
>Yes, one more room (Roll 1d100 for alertness)
>Yes, two more rooms (Roll 2d100)
>Yes, three more rooms (Roll 3d100)
Other than being alert, do you follow any strategy?
>Write-in (Roll 1d100)