>>6089715Those that chose to pick up a weapon such as the sword or the lance did so with the understanding that their pursuit towards mastery might be a never ending journey. It took more than just learning how to stick someone with the sharp end to make a competent warrior. One needed to understand a myriad of intricacies such as footwork, spacing and technique if they wished to survive their first encounter with the enemy. Even then, these weapons had their limits on the battlefield. A swordsman was more useful in a duel rather than a pitched battle, and a spearman might only be as good as the comrade standing next to him.
Fortunately, you suffered none of these issues, as you carried around an oversized axe.
Some asshole waving his sword around in front of you all fancy-like? Smash his weapon into a million pieces as you cleave him in half.
Were several assholes running towards you with their weapons drawn? Don’t panic! Just repeat the maneuver and watch as their heads are sent flying several feet into the air.
You were blessed by the Goddess with a rare sort of strength hardly ever seen, and you needed equipment that could truly reflect that. Fortunately, someone long ago had seen fit to invent the axe. The preferred weapon of bandits, berserkers, and lumberjacks. Nothing else felt right in your hands. Sure, it wasn’t exactly a “knightly” weapon. You recall how your master-at-arms and mentor, Kate, had disapproved when you’d shown up to the training grounds lugging one behind you. But it soon became evident that it was the perfect fit for both your skillset as well as your personality. Your father may have been a renowned master of the spear, but you did not let that dissuade you. This was your life, after all.
>“My good man.” You say to the sailor. “I’d say I know my way around an axe well enough.”“Heh, oh yeah?” The sailor adds dubiously.
>“Of course!” You flex a bicep towards the rude deckhand, as if to convey to him just a fraction of your might.>Tristain d’Rusalka>Level 20/50 Lord (EXP: 0/100)>Stats and (Growth Rates)HP: 45 (120%)
Strength: 22 (65%)
Magic: 15 (40%)
Speed: 12 (30%)
Defense: 18 (60%)
Resistance: 10 (40%)
Luck: 10 (55%)
>Personal Skill: Resolve (When HP falls to less than 35%, Strength, Speed and Defense increase by 7)Perhaps the sailor had realized he was not quite as drunk as he thought. Or perhaps he just merely spoke the language of muscles. But you sensed a softening within the burly man, his face quickly losing the aggression it previously held.
“Uhh…well. Reckon’ you might know a thing or two…” He says, suddenly looking embarrassed. “Hey, uh, thanks for the rum!” He says while handing you back your flask, the perfect image of politeness. “You should talk to the Capn’! He’s been to Morfis a whole bunch! Or that other contender. The lady knight! Maybe ya’ split er’ ‘ead open fore’ we even land!”