Quoted By:
"FOR KILLING OUR MURDERER, YOU DESERVE THIS."
GHOSTS OF P-CORP REWARD
>$600
>2 C-EXTRACT SYRINGES
>"P-CORP LETTER OF RECOMMNDATION" (A letter made to show P-Corp you are someone to trust. P-Corp officials will passively offer you and your associates more lenience. Occasionally, you may even receive small bribes and rewards from P-Corp officials.)
You flip through all of the money you have. Not counting TOADHOLE since you have to wait a bit to sell him, you now have...$4272. Fuck, you don't think you ever had this much money at any given time. Your group promptly boards the empty train. Your group starts its journey over to District 16 -- P-Corp's district. The one where Clover's casino is in.
Your allies begin to discuss and mingle with each other as you take this moment to start out at the train window to decompress after everything. The blocky and packed together streets of J-Corp disappear in mere moments. It takes about thirty minutes before you see anything that isn't some part of J-Corp.
Your train passes by I-Corp's district. While your train is moving too fast to get the glimpse of the whole district (Districts are MASSIVE, after all), you do get a glimpse at one particular subdistrict of I-Corp. It's a frigid wasteland that puts your hometown of G-ALPHA-1 to shame. The streets are blanketed with snow. Towering grey bloc apartment blocks with no distinct features are peppered all throughout the place,
It's fucking depressing to look at. No wonder why Alexis turned out the way she did.
Your train then passes through a section of H-Corp's district. It's just like how you last saw it. Massive clouds of smog covers the sky, drenching the streets in a bright orange haze. Factories, steel mills, and power plants spill out into the streets like a cancer. Most of the buildings are either a purely utilitarian grey block, a smoke spewing factory, or both.
Tall, unpainted blocks of stone and steel with blinding orange and white lights pouring out of the windows which you can only assume to be some sort of apartment block are also peppered throughout the place. The people roaming around the streets are all wearing face masks and industrial uniforms (welders, construction workers, etc). Even the children.
Then, your group finally arrives at District 16. It's oddly similar to I-Corp in terms of construction and weather but with a less 'bloc' style to it. The streets are peppered with towers that stretch on for dozens on dozens of stories. They're taller than most of the buildings in all of the districts you've seen aside from corporate headquarters, pepper the landscape like monoliths. An icon of a broken lightbulb is stamped on the sides of all of the Towers.
P-Corp's facilities. Most of them are built above ground, not below it, like the only you visited.
The buildings that aren't toweringly tall look like any other normal building but you do notice they have green, white, and red Christmas lights plastered all over them.