Rolled 9, 7, 13 = 29 (3d20)
>>5287045The next twenty-four hours pass without further incident, with your evening repast followed by the usual combat training and meditation. Sparring with Glowie proves particularly edifying, both because she demonstrates marked improvements in confidence and form, and because of how she concludes it:
“Th-th-thaaank,” she stammers, scrunching up her face as she forces her throat and mouth to form the serpentine syllables of True Speech.
She bows her head in an exaggerated mimicry of the usual sign of deference-to-a-superior common to your kind, then looks at your expectantly.
“Yes,” you say. “Good.”
In truth, you are…
>Actually a little uncomfortable with this creature speaking to you like a real person>Enamoured by this delightful creature, and by how she clearly relishes your praise>Feeling a half-familiar sensation in your chest that you can’t quite place [+romance option]---
The next day begins just as uneventfully as the last, but with a distinct feeling of tension, for you know that you are now entering the realm of the outcast ‘dark’ elves—or, rather, the area where small patrols of them have been seen traveling with their oversized, arachnoid and insectoid companions. You suppose you have the bigger and more impressive venomous insect on your side, when it comes down to it, and a motley fighting force that should be more than a match for some undersized elf-apes, and yet…
>66You are passing through a small passageway when it happens. Your forces were forced to travel single-file, slowly and cautiously. You feel the thrum of fate’s thread vibrate your very self, every iota of your being trembling with the sudden need to—
“MOVE!” you bellow. “Get ba—!"
Your warning is cut off by the sound of the explosion, as some sort of mystical charge is set off by an unknown action by one of your party—or perhaps by some elfish observer, hidden from your senses? You have no way to know, no chance to observe The explosion itself does not endanger you, but the falling rocks DO… And, as you yourself said, you must MOVE.
[Athleticism check, DC 10 thanks to DANGER SENSE
can't believe I rolled this encounter/event right after you guys got that. Talk about destiny.]
[Cont., don't vote yet.]