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Your have the advantage of mobility and climbing; but the Esaal eyes are almost designed to catch those climbing above in the act. While your military intelligence predicted that the Esaal would be inferior marksmen to your own due to their vertically stacked eyes- but this doesn't seem to be the case. In fact, their vertical binocular vision may actually be <span class="mu-i">better</span> at fighting a bipedal, upright opponent. At the very least, they have an advantage in such an enclosed space. Jaxtians are superior shock troops; but the Esaal are better at absorbing shock. It's like fire and water.
<span class="mu-r">”This place is like a maze!”</span>
<span class="mu-b">”Follow your navigation HUD, Jale.”</span>
<span class="mu-r">”It's not that, it's the gravity that's screwing me up. I expected this base to be like the Jaxtian space stations- vertical gravity with a central microgravity shaft for easy cargo and transport- similar to climbing a great tree. But these Esaal have their gravity sideways; it's like the whole base is a big long corridor with little offshoots. It's like they're crazy people!”</span>
<span class="mu-b">”Jale- <span class="mu-s">Concussor</span>! Watch out!”</span>
You have successfully identified the <span class="mu-i">Concusser</span> to be the biggest threat of the Esaal's arsenal. Usually wielded by the slightly more competant officers, these weapons emit an energy blast capable of getting around your armor- once the Esaal figured this out, they started to use them more and more exclusively- pinning down shock troopers and firing many strong blasts at them in close range to liquefy their bodies inside their suits. It's brutal, but you are still winning the battle. Jale is getting closer and closer to the mission objective of killing that worm!