>>6143880Their cities are:
Burgheim: their capital. It is separated from your lands by nearly impassable mountains, that can sometimes be traversed safely in particularly warm summers. Home to enormous amounts of warriors, the plunder there would be good in terms of weapons and women, if it weren't for the fact that you'd have to pry every weapon from the cold dead hands of someone, and steal every women after murdering their families. Big inconvenience.
Lichtenfels: separated from your land by a vast forest, this land is home to a very large amount of archers. They build palisade fortresses around their camps and have nearly limitless ammunition. Not a good time raiding them, but if successful you would find many fancy tools and all the top quality lumber you cared to haul back.
Dunkelwald: for some reason, they are chronically out of women. They will trade all manners of commodities made in the countryside for women and women only - they don't seem to need anything else. Since they have such a large surplus of men, their town is always well defended. The loot would be good, but is it worth it enraging your powerful neighbour?
Kriegstal: the military capital. Lots and lots of warriors. Ressupplied by unknown inland towns. Very dangerous. Extremelly good loot, if you could raid them successfully, but again, would immediately anger your powerful neighbour.
Wolfsgrun: these people raise wolves in large scale for some reason. The place is always full of wolf cubs and wolf pelts. Relatively poorly defended.
Schwarzhafen: a pirate port, all are welcome there to trade, but if they consider you too weak you might be killed, enslaved or wors