>>6304553It isn’t ideal, but it’s not like you have a choice. Fine, you shrug, where and when will we find our souvenir? Your answer comes in the form of a key tossed at your eye. You catch it.
“There’s an ole’ tool shed along the <span class="mu-b">SOUTHWESTERN SNOWMELT CANALWORKS OFFICE.</span> Around the back, got an old fence surroundin’ it creakier n’ sin. Don’t got a timeframe fer’ ya, but once I track the thing down it’ll be waitin’ fer’ ya there.”
And if it isn’t?
“Then help yerself to this machine here,” Obber growls as he gives his gizmo a slap! “Because whoever gets me will come after you lot as well!”
You exchange a glance with the rest of your entourage–if anyone has any objections, they don’t voice them. Hard to tell with Tzah-Tzie considering she’s still holding her tongue, but…
“Oh yea,” Volka begins in a slightly lower voice, “How uh… how’s the thing work, anyways? Y’know…” She pauses for a moment, her big yellow eyes sweeping the ceiling, “IF we were gonna use it, that is.”
Great job, sis.
“I wouldn’t know anything about that,” Obber shrugs with a twinkle in his eye, “But I’d wager they were pretty easy to arm back then… least that’s what the museum says.” His brow furrows. “Heard later on that folks could modify ‘em to not go boom, actually–just release an anti-magic field.”
His eyes search yours.
“Whaddaya think of that, hm?”
What DO you think of that?
>Sounds useful. (Yes, modify it!)>What kind of bomb doesn’t go ‘boom’? (Leave the BOOM)>To limit collateral damage, I bet. (Could he leave the boom, but make it smaller?)>One quick question…>Write-In!