>>6050905Thanks QM.
In that case, updating from
>>6050904>pit Hatred v JusticeRestoring the world to before T ALD D is the new priority; we harvest the most power when the world is stable and comfy enough to play games in. Hatred and Justice gain more power in a post semi-apocalypse than Curiosity.
Since increasing in-game stats now increases IRL stats, there will be nerds powerleveling themselves into chads. This will help restore the world to normalcy: a lot of dropouts and borderline passes suddenly finding medschool lawschool and dual degree engineering a breeze. Incels with no looks, celery wrists and asthma can suddenly bench 120% body weight, have 20/20 vision, and a chin like a snowplow. All this will shorten the rebuilding from two decades to maybe 3 years.
The immediate result is, Justice gets fewer Power Ranger cadets, and Hatred gets fewer (de?)skinned losers.
The intermediate result is, Hatred and Justice catching on that our /v/idya gamers are turning /fit/ and /lit/, and send their forces against the gamers. Whether the gamers win or lose, Hatred and Justice will take a massive PR hit for killing Triple STEM Stacy and Quadruple World Record Chad. World governments will also notice the spike in prime physical human specimens and include our game as part of their armed forces' regimens. This can turn good or bad.
In the long term, after normalcy is restored, human nature will reassert itself and wars may restart because of the oversurplus of nuveau chads. This will start making things easier for Justice and Hatred again. However, by then they should be exhausted and depleted from fighting each other, and will have been strangled for a while by Curiosity's restoration of normalcy.
The board will be in Curiosity's favor.