The Nurse
a sinister spindly woman, who is carrying an assortment of unpleasant looking needles and large syringes and also what appears to be trepanning equipment. The Nurse is ringing a curfew bell. The Warden himself appears unarmed, other than his massive and intimidating bulk - he resembles a walking wall of flesh. You also notice that aside from his leather apron, the Warden does not appear to be wearing any undergarments.
>Wave to the Nurse and Warden: You are just the people I have been looking for! I have injured my arm - please could you provide me with some medical treatment?>Brandish your Silver Constabulary Badge: I am here conducting an investigation on behalf of the New Lanthorn Yard Constabulary. I require you to provide me with medical equipment and direct me to the painter, Francis Leighton, at once!>>5687726>Attempt to try one of the patient codes in the combination lock:>Patient XII-XIV>>5691573>Patient IV-XVII>>5691576>Patient VI-XV>>5691580>Patient 0-IX>>5691584You have no time for this. Use the chiselled end of your Trench Axe
>>5684327 and
>smash the lock to the medical cabinetWell, this looks like a setpiece for another battle. Just draw your Galand Revolver and
>Shoot the Warden and the Nurse>QM: please remember to roll 2d6 each time you pull the trigger. 4/6 shots remaining. Thank you!QM: This is the only opportunity for a no warning surprise attack. The Warden and the Nurse are situated on the far end of the courtyard some distance away from you, with a large crowd of Institute inmates interposing in between.
>Something else? You can try using other items, speaking to the shambling crowd of insane patient inmates or asking them questions, etc.