>>5351043As for you, you’ve played your share of <span class="mu-i">Meinkraft–</span> not nearly half as much as Matt, but enough to know the game pretty much inside-and-out. Grabbing one of the swords off the ground, the bright blue weapon gleams in the noonday sun. From within the transparent crystal, you can see the innumerable facets that almost make it look rainbow as opposed to its vibrant shade of blue.
It is immensely light in your grasp, barely heavier than what a twig might feel like to a normal person, and, slashing it with all of the expertise of someone who’s never used a weapon in their life (though Matt has taught you the basics of gun-shooting), you can’t help but relish in the <span class="mu-i">whooshing</span> sound it makes– because the sword is way cooler when you’re actually holding and swinging it!
While you don’t really have much use for a weapon with your powerful claws and deadly fins, this isn’t an ordinary weapon that runs on normal logic.
It’s why you want to test its limits and see just what kind of damage the sword can wreak...
<span class="mu-s"><span class="mu-b">Total swords: 7 (-1 sword for merging two)
Sword Enchantment List:
>x1 Fire Aspect I/Sharpness I>x2 Bane of Arthropods I>x1 Unbreaking I</span></span>
>How will you test out the swords? >Spar with someone! (Julia will outright refuse.)>Have someone hit you/Julia/both of you with one of the enchanted swords!>Have someone spar against someone else (Write-in versus Write-in).>Test its durability at your full strength and hit it on something!>Write-in<span class="mu-b"><span class="mu-s">Don't forget to write in which sword(s) will be used with your option!</span></span>
>(2/2)