>>6071788All questions are dashed as a tidal wave is set upon you. The four of you are sent crashing to the fallen ruins of the Cendre Château. With a spike of pain, you’re set upon the rubble before coughing up the water from your lungs as the wave ends. With a second to orient yourself you see Marie in a similar position to your own, the Stranger standing with his hands on his knees and the mercenary dying, a piece of the building's iron reinforcements protruding from his chest. In the distance, you also see a contingent of people racing towards the estate, guards perhaps?
Once you’ve regained your breath you’re forced to roll and dodge a spike of ice that rises from the puddles on the ground. Marie instead breaks the ones after her with beams of all-consuming radiance, the adventurer is not so lucky. At least it was quick. The bastard also knocked away Sturmfahrerin in the wave but as you go to find her the rubble from under your feet shifts. Then rumbles. Then flies.
From all angles you’re attacked by flying instruments of death, the fire gone but the ground and water having been turned against you. All as the air gets progressively harder to breathe. Thankfully your good hand, the one not connected to the wounded shoulder, finds the hilt of Bedelia and you’re able to smash apart the largest of the rubble and ice. But that doesn’t stop the smaller ones from striking. Soon you notice that there’s no follow-up, and even as lightheaded as you are you can turn to see the Stranger rooted in one place, using all his concentration to keep the assault on you and Marie, even if that means a stray bolt from Marie’s sword find purchase on his form. Another spike of ice is sent toward you’re head and you’re forced to again focus on defense. Still, from the corner of your eye, you see him bringing his gun up and towards Marie.
>You focus on defending yourself, you’re wounded and it’s the safest option.>Without minding the damage it could inflict on your body you race towards the Stranger with Bedelia.>You’ve noticed something about this Stranger, he’s put up no wards to protect himself. You could end this fight here with one lethal spell, forcing the fluids from his head to fall from his nose.>[Write-in]