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With all that is taking place within Bexley and without, the passing of another season is a busy one. Winter now, as the trees seem dead and the landscape becomes dreary... but not that much really, given your divine presence changing the world around you. A beautiful autumn of colors, replaced by a beautiful white winter.
Gods-blessed that there continues to be no hostility from neighbors or enemies, especially now that your infatuated influence has left the land, to be replaced by your proper divinity. Although interlopers may not be swayed to blissful indolence anymore, all the same they may still run up against the awe of your growing divine might across the land. As such, while there are reports of increasing elves and scouts from other towns along the outskirts of your domain, they seem to limit themselves to that.
All the better then to allow you and your people to focus on the important matters at hand! Namely...
<span class="mu-r">"What is it, that the sailors say? I remember from my voyage across the ocean... ah, secure the rigging! Something like that, brace yourselves for water!"</span>
The more you embody your divine aspects, the more your divine power increases. Already lake Camasa and the rivers may as well be extensions of your body, so for the better part of the season you attempt... admittedly a bit sloppily through trial and error, to shift the landscape by way of the waters. The constant flow and erosion of the rivers around Bexley enlarge the lake by at least double the size so that the town comes to be on an island of sorts, currently only connected to land by a narrow but stable length from shore to shore. Eventually though as the town adjusts to the living and construction needs of this new environment, you hope to be able to separate from land entirely, with perhaps only a main artificial causeway for foot and wheel travel. Otherwise, boats are going to become the main method around these parts!
Unfortunately in all this process, the ruined town outside the castle becomes lost to the erosion and waters, a sunken reminder of times past while "Bexley" proper is now... basically a mighty castle jutting out of the lake. Once the waters and land and shore settle from your changes though, you expect to be able to increase the size of the island as need be for building expansion, or perhaps even your people will forgo land altogether and come to make construction upon the waters themselves! Already your diligent workers labor alongside you, while you divinely shape the land, they dig and cut and pack and construct to assist and shore up everything you do.
<span class="mu-r">"Let's see anyone try and attack now! Oh, how I'd love for those northmen to come around..."</span>
Though it's not easy work, winter making everything more difficult for you as well as your mortals, either way you get things done and for the most part the "relocation" of the town is complete.