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Time, of course, you were in a temple dedicated to a being called 'the timekeeper.' The temporal motives from that one skeleton with the hourglass also came back to you. This one was quite obvious.
<span class="mu-i"> ''Time, the answer is time, obviously. Hmm, it doesn't seem to open. What is the Isidorian word for time again? Tempus, if I believe right?'' </span>
As if at word of command, the heavy stone slabs revealed themselves to open into a long, narrow slit of a corridor, dark and gloomy with a faint glow at the other end.
Your steps reverberated heavily upon the floor as you strode over the hallway. Heavens know what is at the other end. Part of you had hoped that it would be a simple stroll through a tunnel and then to the palace, yet you knew that there would be more trouble up ahead. A sense of dread began to hang over the lot of you, for you began to hear the dripping of water where there was no water and the breezes of wind while you were deep underground.
The air grew colder and harder. Most of you had already put your hands on your weapons. Most of you had expected something, a horde of animated skeletons? The ghosts of the pagan priests that had been this place's guardians? Or perhaps something far, far more sinister than the shadows of the past. But nothing did come, or at least not something that could be killed. It began as a whisper, a faint voice echoing through the darkness, growing louder and more urgent with each passing moment. The words were in Isidorian but were pronounced in a manner long considered dead.
<span class="mu-b"> Ad inveniendum in tenebris semitam tuam, debes exstinguere lucem tuam! </span>
A particularly hard wind then came over you and blew out the torches. Quickly, the room went dark, and you couldn't see your companions any more. You opened your mouth to speak, but the voice spoke up again.
<span class="mu-b"> Ad chart avia, solus ire necesse est! </span>
You called out to them; each name you called out, but no reply came. The darkness had separated you, it seemed. You must carry on, without friends or without light. You walked on regardless; you wouldn't let this temple subdue you that easily, nor would you give up on your friend that easily. As you came closer to the end, the voice once more boomed with such power you were nearly knocked off your feet.
<span class="mu-b"> Ad inveniendum ineffabilem, via inambulabili ingredi debet! </span>