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In the north-east, the opposite is true. The land there is as rocky and hard as the foothills of the Sharoc, and the air is bitterly cold. Only the hardiest shrubs and the occasional pine tree manage to survive in that harsh and inhospitable region. Capugril almost lost his life on multiple occasions, thanks to the seemingly endless storm that ravages the northern coast of the Grascan.
A minor feast is held in honour of the merchant's return, yet even as the tribe revels, its leaders debate over what should be done with this new knowledge.
The sisterhood wish to fund another expedition, to have him travel even further and return with wondrous wares from foreign lands and distant tribes. Who knows what precious resources he might find in these far-off places? If seashells taken from the coast were able to transform the Protavic economy, who knows what else lies out there and how useful it might be to the beast-bringers? Besides, the story of Capugril brings joy to the people – they would like to see him succeed again, and send him off a great festival to honour his mission.
The reformers are more interested in the technology that he has returned with. Just as the cart has transformed the transportation of goods over land, these winged boats could redefine how the tribe traverses the Croglatol and the Choslitol. Capugril must sacrifice his dreams of exploration and exploit his bond with the wing-stitching tribe to learn their secrets. If the Bladrek want wealth in exchange, the Protavic people will provide it. The tribe needs to learn how to replicate these winged boats.
Finally, there is Sitrun. The Allmother's favourite daughter mutters something about how a drone cannot survive apart from its colony. According to her interpreters, this means that Capugril should not leave the Croglatol again. Not only that, but the Protavic should limit how much it trades with the river and coastal clans. The tribe needs farmers, labourers and craftsmen far more than it needs merchants and exotic baubles.
The tribe could <span class="mu-s">send the explorer to venture south</span>. This paradise that Capugril speaks of holds the most promise. He should discover what sort of people live in such an abundant land.
The tribe could <span class="mu-s">instruct Capugril to explore the north</span>. If a lesson can be learned from the Grascan, it is that hostile places can harbour hidden wealth. Who knows what might hide in that cold wasteland?
The tribe could <span class="mu-s">focus on replicating this winged boat</span>. Capugril must abandon his dream in favour of learning how the wing-stitchers make these strange boats. That takes priority over all else.
The tribe could <span class="mu-s">shun that which lies beyond the Croglatol</span>. The Protavic people must turn inward and focus on hard, honest work rather than devote themselves to selfish mercantilism.
>Send the explorer to venture south.
>Instruct Capugril to explore the north.
>Focus on replicating this winged boat.
>Shun that which lies beyond the Croglatol.