>>5495668Oh no! Well to give you a better chance, I made the additional 2 guards just a Leash Guard with his wolf. You can see him near the very top left of the cliff.
Your target flight path is from left to right, past these bridges and through the mountain gorge.
So along the horizontal top upper edge of the cliff we have Leash Guard and Wolf; an Archer and a Stone-Thrower overlooking the broken bridge and pillar, an unmanned arcuballista, and alarm bells, also unattended.
On the vertical intact bridge, you have three Archers and a Horned Leader, who was no ranged weapon - just a sword.
You also notice that there is a gap that acrobatic heroes could cross (top upper left corner). You could do this in one of the smaller kite sails. So a dangerous strategy might be to try and get across that gap using the cover of night and stealthily eliminate some of the guards. But if the guards are ever alerted, whoever is on that side will be somewhat cut-off from the rest of the party, on their own.
Another strategy might just be to dash straight down past the two bridges in a huge mass all at once and together. The guards do not notice your presence currently. You will probably get a few turns before they even realise what is happening (note that neither the alarm nor the arcuballista is manned or attended currently). You will probably get at least one turn of being shot at, though if the guards realise what is going on and focus fire just one of the smaller sails (QM: I will roll for their reactions) then you may spiral out of control, but the Kite Sails together have a combined hp of 40 which may make a speed dash survivable, that is, unless one of them makes it to the ballista...