>>5406933>QM Question:That's a hard question... Probably around 3-5 active players, could be as high as 10 at it's peak if I feel like ego tripping, but given breaks, wait between updates and the low userbase of the board in general, I wouldn't fuss about numbers. I am just about to adapt the part of the story nobody likes so it's only natural people stop reading for a bit.
>Player QuestionI actually like to discuss votes and moral conundrums a lot more than voting itself, when people talk about their motives it triggers my autism and makes me want to learn every nook and cranny about said thing.
>Misc. QuestionBefore it was just a weekend, then I started to get slower and changed to every day until I nearly burnt out, then I realized I had a problem with time management so I had to take a break to get my head straight. Shouldn't take more than 1 hour to write a single post if I'm feeling alright that day.
>>5407055>If your favorite /qst/-protag/character was in a /qst/-themed fighting game, what would their moveset be?Oh I would love to see Vlad in a fighting game, he'd fit right into Soul Calibur. Perhaps an install would be cool since he switches between magic and puncturing blows now.
Also, Berserk Quest #9 is up! We're close to reaching the boat arc so I'm wondering how I'll make this part interesting...
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