>>5544597I like to gather huge amounts of NPC look concepts; these are some archetypes I gathered for potential player characters or NPCs.
The idea I have in my mind is to move as far away as possible from the Tolkien or generic dnd urgh but also not into the stereotypical wuxia look either (I do not know how to describe that art style, but it is sort of floaty immortal girlyMan animeSmoothFace argh noooo). So the world is still fantasy low magic but it has a tangentially exotic historically plausible and consistent look. Basically imagine House Of Flying Daggers with warhammer Chaos Warriors or something.
Also I am trying to avoid samurai stuff because A LOT of videogames have done it, I speak as someone who once tried to play every iaijutsu videogame (this is an interesting theme) and also spent hours replaying and unlocking all the cringe endings in Way Of The Samurai 4.
Japonaiserie is like 150 years old since at least Gauguin lol so the game setting should be more inspired by stuff like Gandhara (the Graeco-Indian stuff) and Ancient Silk Road / Persia things etc. I want to include some obscure Thai or Indonesian island themes but I have no historical or mythopoetic knowledge of those areas and legends beyond just searching wikipedia lol, I really want to know if there is a set of King Arthur / Avalon etc type equivalent mythological names I can use or adapt and incorporate into the setting. For example in my last game I featured some Bird People, this was going to lead into the kinnaree thing (some Thai bird legend?) Except later on I looked on wikipedia and discovered I remembered it wrong, the Asian version is not birdFace lol but instead human face bird legs, oh well.
I am probably missing some Indian or Southeast Asian type characters (I need jungle temple rainforest stuff...!) maybe I will just have to use Aztecs but if anyone knows some good videogames with this sort of style please recommend (I will harvest all the pictures and concept art tee hee hee)