>>5556770-Lounging back in his chair and snoring lightly is the security guard, he is currently sitting at his station in the foyer-
-The collage-aged boy is very obviously sleeping, but seems to have donned a pair of sunglasses in an attempt to obfuscate that fact-
=Mot: “Did he really sleep through all the explosions, quakes, and psychic screaming? Or did he go to sleep after experiencing all of that?”=
=Def: “Both scenarios are equally baffling.”
=Sub: “Must be one hell of a heavy sleeper, or either that or he’s extraordinarily tired.”=
-Leaning over to see behind the guard station you notice that the computer used to monitor the building’s various security feeds is deactivated, likely deprived of electricity-
-There’s also a half-eaten box of dusted donuts tucked away in an open drawer, you are tempted but refrain from taking one-
- There are two doors leading out from the lobby, one leads to the staff carpark and the other leads out to the street -
-The door leading outside is currently unlocked, Sebastian probably left that way and must be nearby if he didn’t lock it behind him-
-The maintenance area can be accessed through the north-west corner of the carpark, you leave the slumbering guard to his dreams and enter the carpark-
-Natural light cannot enter this enclosed space and with the overhead lights dead the empty space is crammed with an oppressive darkness, you are forced to trace a path along the concrete wall-
-Soon your fingers brush against the wire fence separating the maintenance room from the wider parking area, groping your way along the barrier you eventually find a gate-
-A padlocked gate, drat-
-If anyone knows where the key is then the safest bet would be the security guard, you might need to awaken him after all-