Quoted By:
Ultimately, the choice is yours, though you make it clear you will need to deliberate with yourself, and the techs and strategists leave the room. The stiffness of the corporate crews on many Separatist vessels almost makes you nostalgic for your days working alongside the Judicials, though ironically, being in command of a military vessel has never felt as wrong as some of the negotiations the Republic assigned you to.
>[A] Force the frontal approach. Though the Bothans and whatever forces already engaging General Tann will know you’re coming, Kothis is more likely than not undefended, giving you an opportunity to meet up with General Tann and formulate a plan before having to face whatever the Bothans throw at you.
> Jump through Zygia. Though the retreat is unsure, it is the easiest approach, relatively quick, and doesn’t involve any dealings with the Hutts. It will give you a lot of time to plan with and get information out of General Tann, though may leave you vulnerable to Republic forces already in-system.
>[C] Go through Hutt Space, though you don’t like dealing with the gangsters, an arrangement as small as this one will likely only involve a monetary transaction.
>>[C1] Though it may increase the peril General Tann faces, the carefully plotted jumps through the gulfs of Hutt Space are the safest approach into the Krant system. It may even let you jump in behind the Republic force pursuing the Chiss officer.
>>[C2] Jump through the Dohlban system without hiring the Guineo mercenaries. The Hutts may take offense from your reluctance to hire their offered underlings, but keeping your force together and not throwing lives at a problem
>>[C3] Jump through the Dohlban system and split your forces after hiring Guineo mercenaries. This will both mollify the Hutts as well as providing a diversion to draw the Bothans away from your operations at Krant. Though the forces committed against Void Station will almost certainly be lost, they will provide for a flawless insertion and likely a clean extraction as well.
>[D] Follow the Bresnian Bypass to enter Bothan Space from the Galactic North. This will avoid the Hutts, but will put the Bothans on alert almost as quickly as the head-on insertion.
>>[D1] Jump into Bothan Space through Dressel, though it has more jumps than the other approach, it is actually quicker and will give the Bothans less of a heads-up. Though, if the Bothans have mined or fortified the “neutral” backwater, you may face more opposition than you expect.
>>[D2] Follow the Bothan Run through Lannik and Moonus Mandel down into the Krant system. Though whatever defense the Bothans are willing to throw at you will be more on alert, neither of the systems you’ll pass through are actively patrolled or defended by them, and shedding some of your pickets in the direction of Void Station may shake pursuit entirely, giving you the chance to arrive at Krant unopposed.
>(4/4)