Quoted By:
Days have passed, perhaps weeks? It's hard to tell the passage of time now that you're pretty much strapped to the hammocks so your skin and muscle tissue could properly heal from the frostbite you had yet to treat when you fought a demi-god of the skies and brought down his army of demons.
Farnese herself made it sure that you stayed stuck to the base pillars of the Seahorse, tying you by the ankles to make sure you had enough space to walk around and stretch, but not to the point of having free reign to walk around on Roderick's ship.
You knew Farnese was afraid of losing you more now than ever. Having just proposed to her, being away from her family amidst the climax of the Kushan war, plus the everlasting change of her relationship with Serpico and the likely passing of Cindy, she required the feeling of having some sort of control on where her life was going, which ended up falling on your shoulders.
Guts was in similar terms, having been burnt to a crisp with Ganishka's aftershocks, he was covered from face to toe with burn marks that would hardly leave his skin without Puck and Ivalera's aid, the recent arguments you've heard him with Casca now that they were finally able to speak within shouting distance proved that they may be in a rough spot, and since the most you could do was wander around in your spiritual form, it didn't seem like she minded if you escaped that way.
Surely enough, you did have more than enough strength by this point to just cut off the knot, undo it or unstrap yourself without taking the ship down despite your right arm still not being the same after your recovery, but there was something endearing about the way she was treating you, always improving on her cooking skills, kissing you goodnight and sleeping under you instead of her own place, yet you knew the reason for her acting so nicely was due to her all other foundations of trust being broken.
At least you have something to pass the time with your spectating self...
>Check on Gunpowder.
>Ask Hyde for some counseling.
>See if Puck and Ivalera can sneak you out without her noticing.
>Find out why Guts and Casca were fighting.
>Observe how Roderick handles his crew.
>Confront Farnese.
>Contact Kalki.
>Attempt to find Sivir's location.