>>5486800>>5486809>>5486844>>5486847QM: hehe, so this clever nonviolent solution
>>5486549has essentially resolved this situation amicably. The Troll King and his Shaman alongside him will both depart in peace as they do not see any gain from fighting over the injustice suffered by Lench the Goblin.
The remaining archers will comfort Lench, they will not fight.
After the Troll King leaves they will drag him away through another portal - unless you stop them. You have an opportunity here to just kill them all outright here in the Void, the astral path (out of sight of the Troll King).
After that, you may choose to leave through one of the two portals, which one? Left or bottom?
Unfortunately, because you did not fight the Troll King, you missed the chance to loot his treasure for massive amounts of attribute points (described here
>>5485725 )
However, because of the inventive decisions and suggestions made by all players, I will award you the meagre +1 skill point for only a single hero. So your choices are now:
>Decide whether to slaughter all the goblins, Lench and the archers, as they are comforting each other here in the lonely astral path of the Void where there are no witnesses(no roll required, you may describe which heroes do this grim task)
>Well if you are going to draw blood, why not... feed some of it to your treasure, the Skull Chalice? Four helpless goblins could be a good start... >Decide which hero should receive the meagre reward of +1 attribute points. Currently, Yazdegerd the Wizard and Saorlai the Elf each possess +1 unused point. If you wish to upgrade an attribute please see the rules here. You can also sacrifice an attribute point for a permanent +2 health, and a full status / restore one-time heal back to max hp (spell fatigue also cured)>Decide which portal exit to take, straight across or down?>Write in any other actions etc. Please assign them to a hero, and roll 2d6 for each action, thank you!