>>5318016>>5318023>>5318041>>5318049>>5318066>>5318075>>5318126>>5318154>>5318163>>5318170>>5318336“You crippled him,” you note to your kobolds, reverting to your native tongue once more. “Good thinking. Do likewise to the others, and tie them up with what rope you can find in the homes.
“One who fell from roof has some in bag!” shouts Tessu.
The kobold set to work as you have requested. The half-elf ranger is horrified to see them cutting his unconscious allies’ tendons, and by the time they come for him with the rope, he understands what is happening.
“What will you do with us, monster?” the half-elf demands, too injured and hopeless to actively resist, but still somewhat defiant.
“Interrogate.” You reply. “Then… enssslave.”
“You won’t get away with this! I’ll see to it!”
“Maybe ssacrifice, if you do not like that. You were worthy foesss. My massterssss would be pleassed.”
That shuts him up. You have the kobolds gag him, anyway.
Your lackeys have to work together to drag out the armoured man, and even all of them working together struggle with the berserker. Stripping them of their equipment helps, however, and Ivno is able to find an only-somewhat-rickety wheelbarrow for you to load the bound prisoners into. You strip them of all their equipment first, and you take particular note of the berserker’s belt. You THINK you sense the faint, ethereal buzz of magic about it.
“Novice Fleshweaver will know what belt does!” Glowie chimes in cheerfully.
You sling the belt over your shoulder, and experiment with the dead rogue’s sword for a few stabs and slashes, and test the elf’s bow; your own equipment, you deem superior. On the other hand, the berserker’s maul—a weapon so hefty that only you, of all your party, can lift and swing it—impresses you in its own way.