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In the next few days, the wind quickly picks up and propels the ships forward with a momentum that makes the captain delighted and eases the toil of the rowers. The vessel cut through the calm summer water like a knife through butter. Good sailing, indeed. The crew members are relieved to have a break from rowing and enjoy the smooth sailing experience. The captain takes advantage of the favourable conditions to compensate for lost time on their journey.
The first sighting of Mithras you caught was not of the main island. Still, according to Signore di Foscari, that is the island Ampulia (Mithradian: Αμπέλια), mostly renowned for its great olive groves and olive presses. The ships don't approach the coast. And just as soon as you see it, it begins to shrink away from the horizon.
It is later in the morning of the 18th of Calormons-VII, when the captain and the crew seem to be agitated. When asked about it, they say that pirates have been spotted in the vicinity because the Mithradian and Alotoran fleets are away fighting the infidels. Normally, they would avoid such a threat, but the Alotaran ships are built with ram-prows, and with the addition of actual soldiers in the form of yourself and your men-at-arms, they could potentially engage the pirate crews if you so wished.
>I will spare no opportunity to punish criminals, whether they are on land or at sea. (Engage the pirates.)
>it hurts my heart to do this, but Elisnakion is expecting me. I cannot afford any distractions. (Do not engage.)