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TURN 2 - ENEMY PHASE
<span class="mu-r">Jack is stunned! 1 turn left!</span>
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TURN 2 - CREW PHASE
[Huh? The enemy phase was hidden?]
[ORDINATOR TRAINING] You stand up and take your Miedo back into your hands. It's good to be literally strapped up for this job.
"CS5 Agent destroyed, Captain. One more left!" you shout, attempting rallying the others.
<span class="mu-g">Everyone seems emboldened by the act.</span>
"Excellent." The Captain takes out his INSEGURO laser pistol.
Zhang laughs his mocking tittering laugh.
"KILL," he says ominously, before rushing right through the door way.
"Wait-" That bloodthirsty moron! You stomp into the archway after the Jian mercenary.
The Psyker hasn't moved a single tile, but now a wonderous sphere of light is shimmering over her entire body.
<span class="mu-r">Far from being a quivering, cringing wreck of a moth, the Psyker seems lucid and focused. Her posture screams defiance, even as she's outnumbered.</span>
>ERIS takes notice...
[NEMESIS] <span class="mu-r">Something in the scenario shifts. A fell energy seems to run all along the barrier of light... </span>
>WHAT DO YOU WANT EACH CHARACTER TO DO?
>Zhang cannot make any further actions.
>Jack is stunned! 1 turn left!
Equipped:
"MIEDO" SMG (Ranged, 2d10 on burst, 1 magazine, 34 bullets)
Authority Knife (Melee, 1d6, Armor Piercing)
>USE (Scroll of charging, scroll of ABCABABAAABA, scroll of identify)
>EXAMINE
>TALK
>RECOLLECT/NOTES
>SWITCH CHARACTER
>PRAY
METACOMMS (DISABLED)