Here's my map trying to predict the enemy counterattack. If we eliminate the enemy AT guns and then set up in the SW edge of the woods we'd be able to dominate the battlespace pretty well, and it'd be much safer then trying to go into the town where the enemy has fanatical infantry ready with subguns.
>>5488676There's gonna be like 9-10 platoons of mechanized units crashing into us in 3 turns or so, we kinda need our tanks. Hell, if you just wait 1 turn you can probably use the road to bumrush into the town anyways, waiting SMGs or not, but then the enemy AT assets atleast will be severely degraded and we probably won't lose a platoon of tanks to AT guns hitting us in the flank.
also how much of a movement boost does roads give again? I assumed it doubled movement, if it doesnt we have a bit more time on our hands.