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When you wake up, Ishmael has seemingly left you behind. A note in chickenscratch, which takes a while for you to decipher, tells you that he's gone out to collect wood. He also tells you to help yourself to the jerky in the pantry if you want breakfast, but not to touch anything else. Not the most hospitable host, but at least he's willing to put up with a total stranger for a week - you can't ask for much more. Not with monsters outside, at least.
After washing down a breakfast consisting of the hardest jerky known to man with some surprisingly refreshing water, you decide that you can't afford to be idle either. You're going to go out and get your truck, even if you have to push the damn thing the whole way here. You've got too much invested in it to just let it rust out there.
Your trip back is thankfully made easy by following the two sets of footprints that belonged to you and Ishmael when you made your way here. The ground had been soft and slightly muddy, ideal for helping you track. It also affords you an unnerving look at a wide variety of tracks belonging to decidedly unnatural creatures, including at least a few that could almost past for bare-footed people. A large portion of these monstrous tracks are awfully close to yours, like they were trailing you specifically - you'll have to keep note of that.
When you finally arrive back at the truck, you're relieved to see that despite an alarming number of tracks surrounding it, the truck itself seems to be unharmed past the damage you yourself did to it last night. You hop into the driver's seat long enough to flip the gear into Manual, pat it affectionately on the wheel, and hop back out to start on the LONG and DIFFICULT process of hauling it through the woods and back to Ishmael's cabin. Alone.
You wish it didn't take half as long as it did, but it truly was an all-day event. The lack of help was the big kicker, as you had to struggle between pushing and steering. The muddy ground forced you to rock the truck back and forth to get it to keep going more than a few times, and the path to Ishmael's place is more of a footpath than one intended for vehicles; you had to maneuver it around a similar yet larger path often.
By the time the sun is starting to go down, you're starving from the lack of lunch, but finally and victoriously back at Ishmael's place. You wipe hard-earned sweat from your brow, and pat your truck affectionately. You've got too many memories with her to leave her behind, your beloved 1947 Chevy TK. She's a classic, and you're pretty sure a collector's item, but its value to you is far more than that - it was your Grandfather's truck once, after all. He gave you more than just the Cabin when he passed away.
Now that you think about it, you never really checked the truck all that thoroughly to see if he left anything behind in it. You take just a few minutes to search every inch, and locate a <span class="mu-i">compartment</span> hidden under the passenger's seat. What could be inside?