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>Pretend to be Evil Rhea, demand the prisoners be handed over to you for questioning/conversion into playthings.
“Okay, so I am going to be Evil Rhea, your going to be Evil Namara, and you are going to be our latest acquisition. We arrived with the Kijeck ship, but have mostly been keeping a low profile. However, now that a plausible location has been identified, we arrived by portal to see it for ourselves. But while we wait, we want something to play with” - You state to the others.
Needless to say they find this a bit confusing, particularly Audrey who doesn’t even know you are clones.
“Think about it, House Kijeck are allies to the Daughters of Peace, and Evil Rhea is an agent or enforcer for them of some sort. A high enough ranking member of the Kijecks will probably recognize me/her, if not, we know enough about the Daughters to bluff our way through.” - You continue.
You and Namara are well aware that bluffing is neither of your strengths.
But you also are aware that neither of you are super soldiers and taking down twenty odd enemies by yourselves is a tall order.
The obvious flaw in your plan though is you look like a Corsair, Audrey looks like one of the Rogue Trader officers the enemy were fighting recently, and Namara oddly enough looks a bit like a House Kijeck noble more than anything.
Namara strips down to her black lingerie as her robe is too distinct if someone saw her during the fight. You have only seen Evil Namara once, and replicating her leather gear will be difficult with what you have on hand. Who knows if that is what she usually wears anyways. However, Namara keeps some of her gold on. If nothing else, the Thorakara will probably mistake her for a Kijeck.
Unfortunately, Evil Rhea seems to prefer wearing no clothes at all when possible, so you grudgingly disrobe. You are not as uncomfortable with nudity as you once were, but are not exactly thrilled about this part of the plan either. If nothing else, it seems a waste to ditch the pirate costume you spent so much time designing.
Audrey is even less thrilled with her new costume (nothing, except a few of the countless belts and straps from your costume got used to fashion a gag, collar, and arm bindings).
You also leave most of your weapons behind. Saying they are looted may be a stretch since the enemy is probably still searching for two survivors wielding a shardcarbine and a lasblaster respectively.
However, Namara takes Audrey’s revolver and your Corsair laspistol, along with her own telescoping shock baton.
The walk back to the battlefield is tense to say the least.
You encounter a pair of patrolling Thorakara, but Namara just glares at them until they back down. They look young, like many of the Thorakara you have encountered so far. Probably recent conscripts who are barely aware what is going on.